GUI2K4.UT2K4GamePageBase
- Extends
- UT2K4MainPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.UT2K4MainPage
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+-- GUI2K4.UT2K4GamePageBase
Direct Known Subclasses:
UT2K4GamePageMP, UT2K4GamePageSP
Inherited Variables from GUI2K4.UT2K4MainPage |
c_Tabs, HighScoreFile, i_Background, i_bkChar, i_bkScan, PanelCaption, PanelClass, PanelHint, TotalUnlockedCharacters, t_Footer, t_Header |
UT2K4GamePageBase
function ChangeGameType ( bool bIsCustom )
function ChangeMutators ( string ActiveMutatorString )
event Free ( )
function bool GameTypeLocked ( )
function string GetBotTabName ( )
function InitRuleInfo (
array<
class<
Info> > PIClasses )
function InternalOnOpen ( )
event bool NotifyLevelChange ( )
function PrepareToPlay ( out string GameURL, optional string OverrideMap )
function SetRuleInfo ( optional string GameName )
function SetupBotText (
class<
GameInfo> GameClass )
function StartGame ( string GameURL, bool bAlt )
function UpdateBotSetting (
string NewValue,
moNumericEdit BotControl )
defaultproperties
{
Begin Object Class=GUIHeader Name=GamePageHeader
RenderWeight=0.300000
End Object
t_Header=GUIHeader'GUI2K4.UT2K4GamePageBase.GamePageHeader'
PanelCaption(0)="Gametype"
PanelCaption(1)="Select Map"
PanelCaption(2)="Game Rules"
PanelCaption(3)="Mutators"
PanelCaption(4)="Bot Config"
PanelHint(0)="Choose the gametype to play..."
PanelHint(1)="Preview the maps for the currently selected gametype..."
PanelHint(2)="Configure the current game type..."
PanelHint(3)="Select and configure any mutators to use..."
PanelHint(4)="Configure any bots that will be in the session..."
OnOpen=UT2K4GamePageBase.InternalOnOpen
}
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Creation time: Wed 7/2/2007 19:16:22.359 - Created with
UnCodeX