- Extends
- LocalMessage
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.LocalMessage
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+-- Engine.GameMessage
Inherited Variables from Engine.LocalMessage |
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Functions from Engine.LocalMessage |
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
var localized string KickWarning;
var localized string NewPlayerMessage;
var localized string NewSpecMessage;
var localized string SpecEnteredMessage;
Message
var(Message) localized string BecameSpectator;
var(Message) localized string CantBePlayer;
var(Message) localized string CantBeSpectator;
var(Message) localized string EnteredMessage;
var(Message) localized string FailedPlaceMessage;
var(Message) localized string FailedSpawnMessage;
var(Message) localized string FailedTeamMessage;
var(Message) localized string GlobalNameChange;
var(Message) localized string LeftMessage;
var(Message) localized string MaxedOutMessage;
var(Message) localized string MustHaveStats;
var(Message) localized string NewTeamMessage;
var(Message) localized string NewTeamMessageTrailer;
var(Message) localized string NoNameChange;
var(Message) localized string OvertimeMessage;
var(Message) localized string SwitchLevelMessage;
var(Message) localized string VotePassed;
var(Message) localized string VoteStarted;
defaultproperties
{
SwitchLevelMessage="Switching Levels"
LeftMessage=" left the game."
FailedTeamMessage="Could not find team for player"
FailedPlaceMessage="Could not find a starting spot"
FailedSpawnMessage="Could not spawn player"
EnteredMessage=" entered the game."
MaxedOutMessage="Server is already at capacity."
OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!"
GlobalNameChange="changed name to"
NewTeamMessage="is now on"
NoNameChange="Name is already in use."
VoteStarted="started a vote."
VotePassed="Vote passed."
MustHaveStats="Must have stats enabled to join this server."
CantBeSpectator="Sorry, you cannot become a spectator at this time."
CantBePlayer="Sorry, you cannot become an active player at this time."
BecameSpectator="became a spectator."
NewPlayerMessage="A new player entered the game."
KickWarning="You are about to be kicked for idling!"
NewSpecMessage="A spectator entered the game/"
SpecEnteredMessage=" joined as a spectator."
bIsSpecial=False
}
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Creation time: Wed 7/2/2007 19:15:59.687 - Created with
UnCodeX