defaultproperties
{
ScoreConfigs(0)=(GameType="Default",LevelDiffExpGainDiv=1000.000000)
ScoreConfigs(1)=(GameType="XGame.xDeathMatch",EXPForWin=20,MonsterScoreMultiplier=0.250000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(2)=(GameType="XGame.xTeamGame",EXPForWin=30,MonsterScoreMultiplier=0.250000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(3)=(GameType="XGame.xCTFGame",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(4)=(GameType="XGame.xDoubleDom",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(5)=(GameType="XGame.xBombingRun",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(6)=(GameType="XGame.xVehicleCTFGame",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(7)=(GameType="BonusPack.xMutantGame",EXPForWin=40,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(8)=(GameType="BonusPack.xLastManStandingGame",EXPForWin=30,MonsterScoreMultiplier=0.500000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(9)=(GameType="SkaarjPack.Invasion",EXPForWin=80,MonsterScoreMultiplier=1.000000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(10)=(GameType="UT2K4Assault.ASGameInfo",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
ScoreConfigs(11)=(GameType="Onslaught.ONSOnslaughtGame",EXPForWin=30,MonsterScoreMultiplier=0.050000,LevelDiffExpGainDiv=100.000000,WeaponModifierChance=0.333333)
GroupName="ScoreFix"
FriendlyName="Score Fix"
Description="Changes scoring and RPG Points for various game types."
}
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