defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'AW-2k4XP.Weapons.ShockTankEffectRing'
RenderTwoSided=True
UseParticleColor=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=230,G=230,R=230,A=255))
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.700000,Color=(B=230,G=230,R=230,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=30,G=30,R=30,A=10))
FadeOutStartTime=0.600000
FadeInEndTime=0.100000
MaxParticles=1
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.300000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=20.000000)
SizeScale(2)=(RelativeTime=0.700000,RelativeSize=60.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.100000)
StartSizeRange=(X=(Min=0.300000,Max=0.300000),Y=(Min=0.300000,Max=0.300000),Z=(Min=0.150000,Max=0.150000))
InitialParticlesPerSecond=50000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.SoftFlare'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.700000,Max=0.700000)
InitialDelayRange=(Min=0.0000000,Max=0.000000)
End Object
Emitters(0)=MeshEmitter'RepulsionExplosion.MeshEmitter0'
Begin Object Class=MeshEmitter Name=MeshEmitter1
StaticMesh=StaticMesh'AW-2k4XP.Weapons.ShockTankEffectRing'
RenderTwoSided=True
UseParticleColor=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=230,G=230,R=230,A=255))
ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.700000,Color=(B=230,G=230,R=230,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=30,G=30,R=30,A=10))
FadeOutStartTime=0.600000
FadeInEndTime=0.100000
MaxParticles=1
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSpinRange=(Y=(Max=-1.000000),Z=(Max=-1.000000))
SizeScale(0)=(RelativeSize=0.300000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=20.000000)
SizeScale(2)=(RelativeTime=0.700000,RelativeSize=60.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=0.100000)
StartSizeRange=(X=(Min=0.300000,Max=0.300000),Y=(Min=0.300000,Max=0.300000),Z=(Min=0.150000,Max=0.150000))
InitialParticlesPerSecond=50000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.SoftFlare'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=0.700000,Max=0.700000)
InitialDelayRange=(Min=0.0300000,Max=0.030000)
End Object
Emitters(1)=MeshEmitter'RepulsionExplosion.MeshEmitter1'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_DumbProxy
Style=STY_Masked
bDirectional=True
}
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