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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- XWeapons.LinkGun | +-- UT2004RPG.RPGLinkGun | +-- DruidsRPGcvs.EngineerLinkGun
Variables Summary |
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Inherited Variables from XWeapons.LinkGun |
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Linking, Links |
Functions Summary |
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Inherited Functions from UT2004RPG.RPGLinkGun |
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BestMode, ConsumeAmmo, FocusOnLeader, GetAIRating, LinkedTo, StartFire |
Inherited Functions from XWeapons.LinkGun |
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BestMode, BringUp, CanHeal, ConsumeAmmo, Destroyed, FocusOnLeader, GetAIRating, GetEffectStart, HasAmmo, IncrementFlashCount, LinkedConsumeAmmo, LinkedTo, PutDown, RenderOverlays, StartFire, SuggestAttackStyle, SuggestDefenseStyle, UpdateLinkColor, WeaponTick |
Defaultproperties |
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defaultproperties { FireModeClass(1)=Class'EngineerLinkFire' } |
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