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DruidsRPGcvs.DruidAdrenalineSurge

Extends
AbilityAdrenalineSurge
Modifiers
config ( UT2004RPG ) abstract

Core.Object
|   
+-- UT2004RPG.RPGAbility
   |   
   +-- UT2004RPG.AbilityAdrenalineSurge
      |   
      +-- DruidsRPGcvs.DruidAdrenalineSurge

Variables Summary
intAdjustableStartingAdrenaline
intAdjustableStartingDamage
Inherited Variables from UT2004RPG.RPGAbility
AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost

Functions Summary
functionint Cost (RPGPlayerDataObject Data, int CurrentLevel)
Inherited Functions from UT2004RPG.AbilityAdrenalineSurge
Cost, ScoreKill
Inherited Functions from UT2004RPG.RPGAbility
AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle


Variables Detail

AdjustableStartingAdrenaline Source code

var config int AdjustableStartingAdrenaline;

AdjustableStartingDamage Source code

var config int AdjustableStartingDamage;


Functions Detail

Cost Source code

static simulated function int Cost ( RPGPlayerDataObject Data, int CurrentLevel )


Defaultproperties

defaultproperties
{
     Description="For each level of this ability, you gain 50% more adrenaline from all kill related adrenaline bonuses. You must have a Damage Bonus of at least 50 and an Adrenaline Max stat at least 150 to purchase this ability. (Max Level: 2) You must be an Adrenaline Master to purchase this skill.|Cost (per level): 2,8"
     StartingCost=2
     CostAddPerLevel=6

     AdjustableStartingDamage=50
     AdjustableStartingAdrenaline=150
}

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Creation time: Wed 7/2/2007 19:15:55.796 - Created with UnCodeX