- Extends
- RPGArtifact
- Modifiers
- config ( UT2004RPG )
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Powerups
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+-- UT2004RPG.RPGArtifact
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+-- DruidsRPGcvs.ArtifactFreezeBomb
Inherited Functions from UT2004RPG.RPGArtifact |
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp |
Inherited Functions from Engine.Powerups |
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp |
var config int AdrenalineRequired;
var config int BlastDistance;
var config float ChargeTime;
var config float FreezeRadius;
var config float MaxFreezeTime;
function Activate ( )
function BotConsider ( )
function DropFrom (
vector StartLocation )
function PostBeginPlay ( )
exec function TossArtifact ( )
defaultproperties
{
CostPerSec=1
MinActivationTime=0.000001
PickupClass=Class'ArtifactFreezeBombPickup'
IconMaterial=Texture'Engine.DefaultTexture'
ItemName="FreezeBomb"
AdrenalineRequired=100
BlastDistance=1500
MaxFreezeTime=15.000000
FreezeRadius=2000.000000
ChargeTime=2.0
}
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Creation time: Wed 7/2/2007 19:15:50.328 - Created with
UnCodeX