Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- UT2004RPG.RPGAbility | +-- DruidsRPGcvs.MonsterAbility | +-- DruidsRPGcvs.AbilityMonsterSkill
Variables Summary |
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Inherited Variables from UT2004RPG.RPGAbility |
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AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost |
Functions Summary | ||
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int | Cost (RPGPlayerDataObject Data, int CurrentLevel) | |
ModifyMonster (Monster Other, int AbilityLevel) |
Inherited Functions from DruidsRPGcvs.MonsterAbility |
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ModifyMonster |
Inherited Functions from UT2004RPG.RPGAbility |
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AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle |
Functions Detail |
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Defaultproperties |
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defaultproperties { AbilityName="Summons: Intelligence" Description="Increases your summoned monsters' intelligence. At each level, your pet monsters become more intelligent. (Max Level: 7)|You must be a Monster Master to purchase this skill.|Cost (per level): 2,3,4,5,6,7,8" StartingCost=2 CostAddPerLevel=1 MaxLevel=7 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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