Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- UT2004RPG.RPGAbility | +-- DruidsRPGcvs.MonsterAbility | +-- DruidsRPGcvs.AbilityMonsterHealthBonus
Variables Summary | |
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float | HealthBonus |
Inherited Variables from UT2004RPG.RPGAbility |
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AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost |
Functions Summary | ||
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int | Cost (RPGPlayerDataObject Data, int CurrentLevel) | |
ModifyMonster (Monster Other, int AbilityLevel) |
Inherited Functions from DruidsRPGcvs.MonsterAbility |
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ModifyMonster |
Inherited Functions from UT2004RPG.RPGAbility |
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AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { AbilityName="Summons: Health Bonus" Description="Gives an additional health bonus to your summonded monsters. Each level adds 10% health to your monster's max health. (Max Level: 10)|You must be a Monster Master to purchase this skill.|Cost (per level): 2,6,10,14,18,22,26,30,34,38" StartingCost=2 CostAddPerLevel=4 MaxLevel=10 HealthBonus=0.100000 } |
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