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UT2004RPG.ArtifactInvulnerabilityPickup


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class ArtifactInvulnerabilityPickup extends RPGArtifactPickup;

defaultproperties
{
    PickupMessage="You got the Globe of Invulnerability!"
    InventoryType=class'ArtifactInvulnerability'
    DrawType=DT_StaticMesh
    DrawScale=0.075
    StaticMesh=StaticMesh'Editor.TexPropSphere'
    Skins(0)=Shader'UTRPGTextures.Artifacts.InvulnerabilityShader'
    PickupSound=sound'PickupSounds.ShieldPack'
    PickupForce="ShieldPack"
    AmbientGlow=255
    bAcceptsProjectors=false
}

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Class file time: Mon 24/7/2006 19:49:20.000 - Creation time: Wed 7/2/2007 19:16:33.578 - Created with UnCodeX