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XWeapons.SeekingRocketProj

Extends
RocketProj

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- XWeapons.RocketProj
         |   
         +-- XWeapons.SeekingRocketProj

Direct Known Subclasses:

WarlordRocket

Variables Summary
vectorInitialDir
ActorSeeking
Inherited Variables from XWeapons.RocketProj
bCurl, bHitWater, bRing, bWaterStart, Corona, Dir, FlockCurlForce, FlockIndex, FlockMaxForce, FlockRadius, FlockStiffness, Flock[2], NumExtraRockets, SmokeTrail
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
function PostBeginPlay ()
function Timer ()
Inherited Functions from XWeapons.RocketProj
BlowUp, Destroyed, Explode, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch, Timer
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch


Variables Detail

InitialDir Source code

var vector InitialDir;

Seeking Source code

var Actor Seeking;


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( )

Timer Source code

simulated function Timer ( )


Defaultproperties

defaultproperties
{
     MyDamageType=Class'XWeapons.DamTypeRocketHoming'
     LifeSpan=10.000000
}

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Creation time: Wed 7/2/2007 19:16:15.328 - Created with UnCodeX