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XWeapons.DamTypeSuperShockBeam

Extends
DamTypeShockBeam

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- XWeapons.DamTypeShockBeam
            |   
            +-- XWeapons.DamTypeSuperShockBeam

Direct Known Subclasses:

ZoomSuperShockBeamDamage

Variables Summary
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass

Functions Summary
Inherited Functions from XWeapons.DamTypeShockBeam
GetHitEffects
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass


Defaultproperties

defaultproperties
{
     WeaponClass=Class'XWeapons.SuperShockRifle'
     bLocationalHit=False
     bAlwaysSevers=True
     VehicleDamageScaling=0.050000
}

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Creation time: Wed 7/2/2007 19:15:55.046 - Created with UnCodeX