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XInterface.UT2DeferChangeRes

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- XInterface.UT2DeferChangeRes

Variables Summary
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
functionbool InternalOnClick (GUIComponent Sender)
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Functions Detail

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender )


Defaultproperties

defaultproperties
{
     bRequire640x480=False
     Begin Object Class=GUIButton Name=DialogBackground
         StyleName="ListBox"
         WinHeight=1.000000
         bBoundToParent=True
         bScaleToParent=True
         bAcceptsInput=False
         bNeverFocus=True
         OnKeyEvent=DialogBackground.InternalOnKeyEvent
     End Object
     Controls(0)=GUIButton'XInterface.UT2DeferChangeRes.DialogBackground'

     Begin Object Class=GUIButton Name=OkButton
         Caption="OK"
         WinTop=0.550000
         WinLeft=0.400000
         WinWidth=0.200000
         OnClick=UT2DeferChangeRes.InternalOnClick
         OnKeyEvent=OkButton.InternalOnKeyEvent
     End Object
     Controls(1)=GUIButton'XInterface.UT2DeferChangeRes.OkButton'

     Begin Object Class=GUILabel Name=DialogText
         Caption="The resolution you have chosen is lower than the minimum menu resolution."
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         WinTop=0.400000
         WinHeight=32.000000
     End Object
     Controls(2)=GUILabel'XInterface.UT2DeferChangeRes.DialogText'

     Begin Object Class=GUILabel Name=DialogText2
         Caption="It will be applied when you next enter gameplay."
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         WinTop=0.450000
         WinHeight=32.000000
     End Object
     Controls(3)=GUILabel'XInterface.UT2DeferChangeRes.DialogText2'

     WinTop=0.375000
     WinHeight=0.250000
}

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Creation time: Wed 7/2/2007 19:16:21.625 - Created with UnCodeX