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XGame.xDomA

Extends
xDomLetter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- XGame.xDomLetter
         |   
         +-- XGame.xDomA

Variables Summary
Inherited Variables from XGame.xDomLetter
BlueTeamShader, NeutralShader, RedTeamShader
Inherited Variables from Engine.Decoration
bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, LastAnchor, LastValidAnchorTime, NumFrags, numLandings, PushSound, SplashTime

Functions Summary
Inherited Functions from Engine.Decoration
BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, NotReachableBy, PhysicsVolumeChange, TakeDamage, Timer, Trigger


Defaultproperties

defaultproperties
{
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'XGame_rc.DomAMesh'
     bStatic=False
     bStasis=False
     Physics=PHYS_Rotating
     DrawScale=0.250000
     bFixedRotationDir=True
     RotationRate=(Yaw=24000)
}

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Creation time: Wed 7/2/2007 19:16:26.265 - Created with UnCodeX