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XGame.CLOnslaught

Extends
CustomLadderInfo

Core.Object
|   
+-- XGame.CustomLadderInfo
   |   
   +-- XGame.CLOnslaught

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
Inherited Variables from XGame.CustomLadderInfo
EntryLabels, LadderName, Matches
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
Inherited Functions from XGame.CustomLadderInfo
AddHistoryRecord, HandleRequirements, HandleSpecialEvent
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Defaultproperties

defaultproperties
{
     LadderName="Onslaught"
     EntryLabels(0)="Hit & Run"
     EntryLabels(1)="Roadkill"
     EntryLabels(2)="Drive-by shooting"
     EntryLabels(3)="Road warrior"
     EntryLabels(4)="Core meltdown"
     EntryLabels(5)="Vehicle slaughter"
     Matches(0)=UT2K4MatchInfo'XGame.CLOnslaught.ONS1'
     Matches(1)=UT2K4MatchInfo'XGame.CLOnslaught.ONS2'
     Matches(2)=UT2K4MatchInfo'XGame.CLOnslaught.ONS3'
     Matches(3)=UT2K4MatchInfo'XGame.CLOnslaught.ONS4'
     Matches(4)=UT2K4MatchInfo'XGame.CLOnslaught.ONS5'
     Matches(5)=UT2K4MatchInfo'XGame.CLOnslaught.ONS6'
}

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Creation time: Wed 7/2/2007 19:15:53.375 - Created with UnCodeX