defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter17
StaticMesh=StaticMesh'WeaponStaticMesh.RocketLauncherPickup'
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ResetOnTrigger=True
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinCCWorCW=(X=0.000000)
SizeScale(0)=(RelativeSize=0.550000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=0.550000)
SizeScale(2)=(RelativeTime=1.000000)
InitialParticlesPerSecond=9999999.000000
LifetimeRange=(Min=1.500000,Max=1.500000)
End Object
Emitters(0)=MeshEmitter'XEffects.WeaponFadeEffect.MeshEmitter17'
Begin Object Class=MeshEmitter Name=MeshEmitter18
StaticMesh=StaticMesh'WeaponStaticMesh.RocketLauncherPickup'
UseMeshBlendMode=False
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ResetOnTrigger=True
ColorScale(1)=(RelativeTime=0.300000,Color=(B=64,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.500000
CoordinateSystem=PTCS_Relative
MaxParticles=1
DetailMode=DM_High
SpinCCWorCW=(X=0.000000)
SizeScale(0)=(RelativeSize=0.550000)
SizeScale(1)=(RelativeTime=0.300000,RelativeSize=0.650000)
SizeScale(2)=(RelativeTime=1.000000)
InitialParticlesPerSecond=9999999.000000
LifetimeRange=(Min=1.750000,Max=1.750000)
End Object
Emitters(1)=MeshEmitter'XEffects.WeaponFadeEffect.MeshEmitter18'
Begin Object Class=SpriteEmitter Name=SpriteEmitter44
UseColorScale=True
RespawnDeadParticles=False
UseRevolution=True
UseRevolutionScale=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ResetOnTrigger=True
ColorScale(0)=(Color=(B=64,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
ColorMultiplierRange=(Y=(Min=0.700000))
MaxParticles=40
StartLocationShape=PTLS_Sphere
RevolutionsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
RevolutionScale(1)=(RelativeTime=0.500000,RelativeRevolution=(X=0.200000,Y=0.200000,Z=0.200000))
RevolutionScale(2)=(RelativeTime=1.000000,RelativeRevolution=(X=0.700000,Y=0.700000,Z=0.700000))
SpinsPerSecondRange=(X=(Min=1.000000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=4.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=2.000000,Max=2.000000))
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Max=40.000000))
VelocityLossRange=(X=(Min=-1.000000,Max=-1.000000),Y=(Min=-1.000000,Max=-1.000000),Z=(Min=-1.000000,Max=-1.000000))
End Object
Emitters(2)=SpriteEmitter'XEffects.WeaponFadeEffect.SpriteEmitter44'
Begin Object Class=SpriteEmitter Name=SpriteEmitter54
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ResetOnTrigger=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=64,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=3
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=7.000000,Max=7.000000))
InitialParticlesPerSecond=5.000000
Texture=Texture'AW-2004Particles.Fire.BlastMark'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(3)=SpriteEmitter'XEffects.WeaponFadeEffect.SpriteEmitter54'
Begin Object Class=SpriteEmitter Name=SpriteEmitter55
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=64,G=255,R=255))
ColorScale(1)=(RelativeTime=0.187500,Color=(B=64,G=255,R=255))
ColorScale(2)=(RelativeTime=0.375000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=0.687500,Color=(B=64,G=255,R=255))
ColorScale(4)=(RelativeTime=1.000000)
Opacity=0.750000
MaxParticles=1
SizeScale(1)=(RelativeTime=0.375000,RelativeSize=0.250000)
SizeScale(2)=(RelativeTime=1.000000)
InitialParticlesPerSecond=99999.000000
Texture=Texture'EpicParticles.Flares.BurnFlare1'
LifetimeRange=(Min=0.750000,Max=0.750000)
InitialDelayRange=(Min=1.000000,Max=1.000000)
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=1.000000
End Object
Emitters(4)=SpriteEmitter'XEffects.WeaponFadeEffect.SpriteEmitter55'
AutoDestroy=True
bNoDelete=False
}
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