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XEffects.MuzzleSmoke

Extends
pclLightSmoke

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XEffects.pclSmoke
         |   
         +-- XEffects.pclLightSmoke
            |   
            +-- XEffects.MuzzleSmoke

Direct Known Subclasses:

BlackMuzzleSmoke, MinigunMuzzleSmoke

Functions Summary
function PostBeginPlay ()
event Tick (float dt)
event Trigger (Actor Other, Pawn EventInstigator)


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( )

Tick Source code

event Tick ( float dt )

Trigger Source code

event Trigger ( Actor Other, Pawn EventInstigator )


Defaultproperties

defaultproperties
{
     mStartParticles=0
     mMaxParticles=30
     mLifeRange(0)=0.600000
     mLifeRange(1)=1.200000
     mRegenRange(0)=0.000000
     mRegenRange(1)=0.000000
     mDirDev=(X=0.300000,Y=0.300000,Z=0.300000)
     mSpeedRange(0)=0.000000
     mSpeedRange(1)=0.000000
     mMassRange(0)=-0.250000
     mMassRange(1)=-0.150000
     mSizeRange(0)=5.000000
     mSizeRange(1)=10.000000
     mGrowthRate=4.000000
     mColorRange(0)=(B=70,G=70,R=70)
     mColorRange(1)=(B=113,G=113,R=113)
     bHidden=True
     bOnlyOwnerSee=True
     bHighDetail=True
}

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Creation time: Wed 7/2/2007 19:16:07.046 - Created with UnCodeX