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Core.Object | +-- Engine.Actor | +-- Engine.xEmitter | +-- XEffects.pclSmoke | +-- XEffects.pclLightSmoke | +-- XEffects.MuzzleSmoke
BlackMuzzleSmoke, MinigunMuzzleSmoke
Functions Summary | ||
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PostBeginPlay () | ||
Tick (float dt) | ||
Trigger (Actor Other, Pawn EventInstigator) |
Functions Detail |
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Defaultproperties |
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defaultproperties { mStartParticles=0 mMaxParticles=30 mLifeRange(0)=0.600000 mLifeRange(1)=1.200000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mDirDev=(X=0.300000,Y=0.300000,Z=0.300000) mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mMassRange(0)=-0.250000 mMassRange(1)=-0.150000 mSizeRange(0)=5.000000 mSizeRange(1)=10.000000 mGrowthRate=4.000000 mColorRange(0)=(B=70,G=70,R=70) mColorRange(1)=(B=113,G=113,R=113) bHidden=True bOnlyOwnerSee=True bHighDetail=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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