Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- XEffects.Gib | +-- XEffects.GibHead | +-- XEffects.GibOrganicGreenHead
Variables Summary |
---|
Inherited Variables from XEffects.Gib |
---|
bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass |
Functions Summary |
---|
Inherited Functions from XEffects.GibHead |
---|
PostBeginPlay |
Inherited Functions from XEffects.Gib |
---|
Destroyed, HitWall, Landed, RandSpin, SpawnTrail |
Defaultproperties |
---|
defaultproperties { GibGroupClass=Class'XEffects.xAlienGibGroup' TrailClass=Class'XEffects.AlienBloodJet' DrawType=DT_StaticMesh StaticMesh=StaticMesh'XEffects.GibOrganicHead' DrawScale=0.300000 Skins(0)=Texture'XEffects.GibOrganicGreen' CollisionRadius=6.000000 CollisionHeight=5.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |