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XEffects.BotSmallHit

Extends
BloodSpurt

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XEffects.BloodSpurt
         |   
         +-- XEffects.BotSmallHit

Variables Summary
Inherited Variables from XEffects.BloodSpurt
BloodDecalClass, bMustShow, HitDir, Splats[3]
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
Inherited Functions from XEffects.BloodSpurt
PostNetBeginPlay, PrecacheContent, WallSplat
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
     BloodDecalClass=Class'XEffects.bloodsplatterpurple'
     Splats(0)=Texture'XEffects.BloodSplat1P'
     Splats(1)=Texture'XEffects.BloodSplat2P'
     Splats(2)=Texture'XEffects.BloodSplat3P'
     mDelayRange(1)=0.100000
     mLifeRange(0)=0.500000
     mLifeRange(1)=0.900000
     mDirDev=(X=0.700000,Y=0.700000,Z=0.700000)
     mPosDev=(X=5.000000,Y=5.000000,Z=5.000000)
     mSpeedRange(0)=20.000000
     mSpeedRange(1)=70.000000
     mMassRange(0)=0.100000
     mMassRange(1)=0.200000
     mSizeRange(0)=10.000000
     mSizeRange(1)=15.000000
     mNumTileColumns=1
     mNumTileRows=1
     Skins(0)=Texture'XGameShadersB.Blood.BloodPuffOil'
}

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Creation time: Wed 7/2/2007 19:15:52.515 - Created with UnCodeX