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UT2k4Assault.ASVehicle_Sentinel_Floor_Swivel

Extends
ASTurret_Minigun_Swivel

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UT2k4Assault.ASTurret_Base
      |   
      +-- UT2k4Assault.ASTurret_Minigun_Swivel
         |   
         +-- UT2k4Assault.ASVehicle_Sentinel_Floor_Swivel

Variables Summary
Inherited Variables from UT2k4Assault.ASTurret_Base
LastUpdateFreq

Functions Summary
Inherited Functions from UT2k4Assault.ASTurret_Minigun_Swivel
UpdateSwivelRotation
Inherited Functions from UT2k4Assault.ASTurret_Base
PostBeginPlay, TakeDamage, Timer, UpdateOverlay, UpdateSwivelRotation


Defaultproperties

defaultproperties
{
     StaticMesh=StaticMesh'AS_Weapons_SM.Turret.FloorTurretSwivel'
     DrawScale=0.500000
     PrePivot=(Z=150.000000)
     CollisionRadius=96.000000
     CollisionHeight=100.000000
}

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Creation time: Wed 7/2/2007 19:15:51.531 - Created with UnCodeX