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UT2004RPG.RPGPainterBeamEffect

Extends
PainterBeamEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XWeapons.PainterBeamEffect
         |   
         +-- UT2004RPG.RPGPainterBeamEffect

Variables Summary
Inherited Variables from XWeapons.PainterBeamEffect
AmbientForce, AquiredSound, Brightness, EffectOffset, EndEffect, MarkForce, MarkSound, MuzFlash, Spot, StartEffect, TargetState
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from XWeapons.PainterBeamEffect
EPainterTargetingState
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
function Tick (float dt)
Inherited Functions from XWeapons.PainterBeamEffect
BeginState, Destroyed, PostBeginPlay, SetBrightness, SetTargetState, Tick, Timer
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials


Functions Detail

Tick Source code

simulated function Tick ( float dt )


Defaultproperties

defaultproperties
{
}

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Creation time: Wed 7/2/2007 19:16:14.359 - Created with UnCodeX