| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- UT2004RPG.FriendlyMonsterSkinner
| Variables Summary | |
|---|---|
| Monster | MonsterOwner |
| array<ColorModifier> | MonsterSkins |
| byte | Team |
| color | TeamColor[2] |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | CreateMonsterSkins () | |
![]() | Destroyed () | |
![]() | PostBeginPlay () | |
![]() | SetInitialState () | |
![]() | Tick (float deltaTime) | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
CreateMonsterSkins Source code
Destroyed Source code
PostBeginPlay Source code
SetInitialState Source code
Tick Source code| Defaultproperties |
|---|
defaultproperties { TeamColor(0)=(B=150,G=150,R=255,A=255) TeamColor(1)=(B=255,G=150,R=150,A=255) bOnlyDirtyReplication=False bGameRelevant=True bObsolete=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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