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UT2004RPG.ArtifactTeleport

Extends
RPGArtifact

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Powerups
         |   
         +-- UT2004RPG.RPGArtifact
            |   
            +-- UT2004RPG.ArtifactTeleport

Variables Summary
floatAdrenalineUsed
EmittermyEmitter
Inherited Variables from UT2004RPG.RPGArtifact
ActivatedTime, CostPerSec, MinActivationTime, NotEnoughAdrenalineMessage
Inherited Variables from Engine.Powerups
ActivateSound, bActivatable, bActive, bAutoActivate, bCanHaveMultipleCopies, DeActivateSound, ExpireMessage, NumCopies

Functions Summary
function BeginState ()
Activated
function BotConsider ()
function DoEffect ()
function DoEffect ()
Activated
function EndState ()
Activated
function Tick (float deltaTime)
Activated
Inherited Functions from UT2004RPG.RPGArtifact
Activate, ArtifactIsAllowed, BotConsider, DropFrom, GetLocalString, HandlePickupQuery, NoArtifactsActive, OwnerEvent, Tick, TossArtifact, UsedUp
Inherited Functions from Engine.Powerups
Activate, BeginState, EndState, FireEffect, GetLocalString, HandlePickupQuery, PickupFunction, SelectNext, TravelPreAccept, UseCharge, UsedUp

States Summary
Activated Source code
state Activated
BeginState, DoEffect, EndState, Tick


Variables Detail

AdrenalineUsed Source code

var float AdrenalineUsed;

myEmitter Source code

var Emitter myEmitter;


Functions Detail

BeginState Activated Source code

function BeginState ( )

BotConsider Source code

function BotConsider ( )

DoEffect Source code

function DoEffect ( )

DoEffect Activated Source code

function DoEffect ( )

EndState Activated Source code

function EndState ( )

Tick Activated Source code

simulated function Tick ( float deltaTime )


Defaultproperties

defaultproperties
{
    CostPerSec=25
    MinActivationTime=1.0
    ItemName="Teleporter"
    PickupClass=class'ArtifactTeleportPickup'
    IconMaterial=Material'UTRPGTextures.Icons.TeleporterIcon'
}

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Creation time: Wed 7/2/2007 19:15:50.734 - Created with UnCodeX