| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- UT2004RPG.RPGArtifactPickup
|
+-- UT2004RPG.ArtifactInvulnerabilityPickup
| Variables Summary |
|---|
| Inherited Variables from UT2004RPG.RPGArtifactPickup |
|---|
| ArtifactManager, LifeTime |
| Functions Summary |
|---|
| Inherited Functions from UT2004RPG.RPGArtifactPickup |
|---|
| BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| Defaultproperties |
|---|
defaultproperties { PickupMessage="You got the Globe of Invulnerability!" InventoryType=class'ArtifactInvulnerability' DrawType=DT_StaticMesh DrawScale=0.075 StaticMesh=StaticMesh'Editor.TexPropSphere' Skins(0)=Shader'UTRPGTextures.Artifacts.InvulnerabilityShader' PickupSound=sound'PickupSounds.ShieldPack' PickupForce="ShieldPack" AmbientGlow=255 bAcceptsProjectors=false } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||