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OnslaughtFull.FX_IonPlasmaTank_AimLaser

Extends
FX_Turret_IonCannon_LaserBeam

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam
         |   
         +-- OnslaughtFull.FX_IonPlasmaTank_AimLaser

Variables Summary
ONSHoverTank_IonPlasma_WeaponWeaponOwner
Inherited Variables from UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam
BeamSize, EndLocation, IonCannonOwner, StartLocation
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
function SetWeaponOwner ()
function UpdateBeamLocation ()
Inherited Functions from UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam
PostBeginPlay, SetWeaponOwner, Tick, UpdateBeamLocation, UpdateLaserBeamFX
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Variables Detail

WeaponOwner Source code

var ONSHoverTank_IonPlasma_Weapon WeaponOwner;


Functions Detail

SetWeaponOwner Source code

simulated function SetWeaponOwner ( )

UpdateBeamLocation Source code

simulated function UpdateBeamLocation ( )


Defaultproperties

defaultproperties
{
}

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Creation time: Wed 7/2/2007 19:15:59.187 - Created with UnCodeX