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Onslaught.ONSWheeledCraft

Extends
ONSVehicle
Modifiers
abstract native nativereplication

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.Vehicle
         |   
         +-- Engine.SVehicle
            |   
            +-- Onslaught.ONSVehicle
               |   
               +-- Onslaught.ONSWheeledCraft

Direct Known Subclasses:

ONSArtillery, ONSGenericSD, ONSMobileAssaultStation, ONSPRV, ONSRV, ONSShockTank

Variables Summary
floatActualSteering
boolbAllowBigWheels
boolbIsDriving
boolbIsInverted
boolbNewCarState
boolbOldVehicleOnGround
boolbPushDown
ONSBrakelightCoronaBrakeLight[2]
floatCarMPH
SCarStateCarState
KRigidBodyStateChassisState
intDaredevilPoints
floatDesiredJumpForce
array<ONSDirtSlipEffect>Dust
floatEngineRPM
floatFenderBenderSpeed
floatForwardVel
intGear
floatInAirDistance
floatInAirPitch
floatInAirRoll
floatInAirSpin
floatInAirTime
stringJumpFeedbackForce
floatJumpForce
TextureJumpMeterTexture
soundJumpSound
floatJumpSpin
vectorLastOnGroundLocation
floatLastOnGroundTime
floatNumPoweredWheels
SCarStateOldCarState
rotatorOldRotation
floatOutputBrake
floatOutputGas
boolOutputHandbrake
floatOutputPitch
materialRevMeterMaterial
floatTotalSpinVel
ONSWheeledCraft
floatAirPitchDamping
floatAirPitchTorque
floatAirRollDamping
floatAirRollTorque
floatAirTurnTorque
boolbAllowAirControl
boolbAllowChargingJump
boolbDoStuntInfo
boolbMakeBrakeLights
MaterialBrakeLightMaterial
vectorBrakeLightOffset[2]
floatChangeDownPoint
floatChangeUpPoint
floatChassisTorqueScale
class<LocalMessage>DaredevilMessageClass
floatDaredevilThreshInAirDistance
floatDaredevilThreshInAirPitch
floatDaredevilThreshInAirRoll
floatDaredevilThreshInAirSpin
floatDaredevilThreshInAirTime
floatDustSlipRate
floatDustSlipThresh
floatEngineBrakeFactor
floatEngineBrakeRPMScale
floatEngineInertia
floatEngineRPMSoundRange
floatFTScale
floatGearRatios[5]
floatHandbrakeThresh
floatIdleRPM
floatJumpChargeTime
colorJumpMeterColor
floatJumpMeterHeight
floatJumpMeterOriginX
floatJumpMeterOriginY
floatJumpMeterSpacing
floatJumpMeterWidth
floatLSDFactor
floatMaxBrakeTorque
floatMaxJumpForce
floatMaxJumpSpin
InterpCurveMaxSteerAngleCurve
floatMinAirControlDamping
floatMinBrakeFriction
intNumForwardGears
floatRevMeterPosX
floatRevMeterPosY
floatRevMeterScale
floatRevMeterSizeY
colorSpinMeterColor
EAxisSteerBoneAxis
floatSteerBoneMaxAngle
nameSteerBoneName
floatSteerSpeed
floatStopThreshold
InterpCurveTorqueCurve
floatTransRatio
floatTurnDamping
floatWheelAdhesion
floatWheelHandbrakeFriction
floatWheelHandbrakeSlip
floatWheelInertia
floatWheelLatFrictionScale
InterpCurveWheelLatSlipFunc
InterpCurveWheelLongFrictionFunc
floatWheelLongFrictionScale
floatWheelLongSlip
floatWheelPenOffset
floatWheelPenScale
floatWheelRestitution
floatWheelSoftness
floatWheelSuspensionMaxRenderTravel
floatWheelSuspensionOffset
floatWheelSuspensionTravel
Inherited Variables from Onslaught.ONSVehicle
ActiveWeapon, AltFireImpulse, AltFocalPoint, bAltFocalPoint, bCannotBeBased, bCustomAiming, bDestroyAppearance, bDisintegrateVehicle, bDriverCannotLeaveVehicle, bEjectPassengersWhenFlipped, bEnableProximityViewShake, bHadFire, bHasAltFire, bHasAltFireImpulse, bHasBeenAwake, bHasFireImpulse, bIsAwake, BlueSkin, bNeverReset, bOnlyViewShakeIfDriven, bSoundsPrecached, CrosshairColor, CrosshairTexture, CrosshairX, CrosshairY, CustomAim, DamagedEffect, DamagedEffectAccruedDamage, DamagedEffectAccScale, DamagedEffectClass, DamagedEffectFireDamagePerSec, DamagedEffectHealthFireFactor, DamagedEffectHealthSmokeFactor, DamagedEffectOffset, DamagedEffectScale, DebugInfo, DestroyedRoadKillDamageType, DestroyedVehicleMesh, DestructionAngularMomentum, DestructionEffectClass, DestructionLinearMomentum, DisintegrationEffectClass, DisintegrationHealth, DriverWeapons, ExplosionCount, ExplosionDamage, ExplosionDamageType, ExplosionMomentum, ExplosionRadius, ExplosionSoundRadius, ExplosionSounds, ExplosionSoundVolume, FireImpulse, HeadlightCorona, HeadlightCoronaMaterial, HeadlightCoronaMaxSize, HeadlightCoronaOffset, HeadlightProjector, HeadlightProjectorMaterial, HeadlightProjectorOffset, HeadlightProjectorRotation, HeadlightProjectorScale, IdleSound, ImpactDamageMult, ImpactDamageSounds, ImpactDamageThreshold, ImpactDamageTicks, ImpactInfo, ImpactTicksLeft, LastCheckUpsideDownTime, LastImpactExplosionTime, LastRunOverWarningTime, LastVelocitySize, LockedOnSound, MinRunOverWarningAim, OldExplosionCount, OldYaw, PassengerWeapons, RedSkin, Reservation, ResetTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, ShutDownForce, ShutDownSound, SparkAdvanceFactor, SparkEffect, SparkEffectClass, StartUpForce, StartUpSound, TimeBetweenImpactExplosions, UpsideDownDamage, ViewShakeLastCheck, ViewShakeOffsetFreq, ViewShakeOffsetMag, ViewShakeRadius, ViewShakeRotFreq, ViewShakeRotMag, WeaponPawns, Weapons
Inherited Variables from Engine.SVehicle
bVehicleOnGround, DestroyEffectClass, FlipAxis, FlipScale, FlipTime, FlipTimeLeft, FlipTorque, VehicleMass, Wheels

Structures Summary
SCarState
ChassisPosition, ChassisQuaternion, ChassisLinVel, ChassisAngVel, ServerHandbrake, ServerBrake, ServerGas, ServerGear, ServerSteering, ServerViewPitch, ServerViewYaw
Inherited Structures from Onslaught.ONSVehicle
DriverWeaponStruct, ImpactInfoStruct, PassengerWeaponStruct

Functions Summary
function Destroyed ()
function DrawHUD (Canvas C)
event DrivingStatusChanged ()
functionfloat ImpactDamageModifier ()
event Jumping ()
event KImpact (Actor Other, vector Pos, vector ImpactVel, vector ImpactNorm)
eventbool KUpdateState (out KRigidBodyState newState)
functionint LimitPitch (int pitch)
event OnDaredevil ()
function PostBeginPlay ()
function PostNetBeginPlay ()
function PrecacheAnnouncer (AnnouncerVoice V, bool bRewardSounds)
event SetWheelsScale (float NewScale)
event SVehicleUpdateParams ()
function Tick (float dt)
Inherited Functions from Onslaught.ONSVehicle
AltFire, ApplyFireImpulse, CallDestroy, CanAttack, ChangedReservation, ChargeBar, CheckReset, ChooseFireAt, ClientKDriverEnter, ClientKDriverLeave, ClientRegisterVehicleWeapon, ClientVehicleCeaseFire, ClientVehicleExplosion, Deploy, DestroyAppearance, Destroyed, Died, DisplayDebug, DrawHUD, DriverDied, DriverLeft, DriverRadiusDamage, FastVehicle, FindEntryVehicle, Fire, FireOnRelease, GetBotPassenger, GetInstigator, GetTurrets, HasOccupiedTurret, HasUDamage, HasWeapon, HealDamage, ImpactDamageModifier, IsDeployed, IsFiring, IsVehicleEmpty, KDriverEnter, KDriverLeave, KImpact, LimitPitch, MayUndeploy, ModifyThreat, NeedToTurn, NewReservationCostMultiplier, NotifyEnemyLockedOn, NotifyEnemyLostLock, NumPassengers, OpenPositionFor, PlayHit, PostNetBeginPlay, PrecacheAnnouncer, RefireRate, ReservationCostMultiplier, ServerChangeDriverPosition, ServerPlayHorn, ServerVerifyVehicleWeapon, SetActiveWeapon, SetReservation, SetTeamNum, SpokenFor, StaticPrecache, SVehicleUpdateParams, SwitchWeapon, TakeDamage, TakeImpactDamage, TeamChanged, TooCloseToAttack, TryToDrive, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, VehicleCeaseFire, VehicleExplosion, VehicleLocked
Inherited Functions from Engine.SVehicle
Destroyed, Flip, GraphData, JumpOffPawn, KApplyForce, PostNetBeginPlay, SVehicleUpdateParams, Tick, UpdateVehicle, VehicleStateReceived


Variables Detail

ActualSteering Source code

var float ActualSteering;

bAllowBigWheels Source code

var bool bAllowBigWheels;

bIsDriving Source code

var bool bIsDriving;

bIsInverted Source code

var bool bIsInverted;

bNewCarState Source code

var bool bNewCarState;

bOldVehicleOnGround Source code

var bool bOldVehicleOnGround;

bPushDown Source code

var bool bPushDown;

BrakeLight[2] Source code

var ONSBrakelightCorona BrakeLight[2];

CarMPH Source code

var float CarMPH;

CarState Source code

var SCarState CarState;

ChassisState Source code

var KRigidBodyState ChassisState;

DaredevilPoints Source code

var int DaredevilPoints;

DesiredJumpForce Source code

var float DesiredJumpForce;

Dust Source code

var array<ONSDirtSlipEffect> Dust;

EngineRPM Source code

var float EngineRPM;

FenderBenderSpeed Source code

var float FenderBenderSpeed;

ForwardVel Source code

var float ForwardVel;

Gear Source code

var int Gear;

InAirDistance Source code

var float InAirDistance;

InAirPitch Source code

var float InAirPitch;

InAirRoll Source code

var float InAirRoll;

InAirSpin Source code

var float InAirSpin;

InAirTime Source code

var float InAirTime;

JumpFeedbackForce Source code

var string JumpFeedbackForce;

JumpForce Source code

var float JumpForce;

JumpMeterTexture Source code

var Texture JumpMeterTexture;

JumpSound Source code

var sound JumpSound;

JumpSpin Source code

var float JumpSpin;

LastOnGroundLocation Source code

var vector LastOnGroundLocation;

LastOnGroundTime Source code

var float LastOnGroundTime;

NumPoweredWheels Source code

var float NumPoweredWheels;

OldCarState Source code

var SCarState OldCarState;

OldRotation Source code

var rotator OldRotation;

OutputBrake Source code

var float OutputBrake;

OutputGas Source code

var float OutputGas;

OutputHandbrake Source code

var bool OutputHandbrake;

OutputPitch Source code

var float OutputPitch;

RevMeterMaterial Source code

var material RevMeterMaterial;

TotalSpinVel Source code

var float TotalSpinVel;

ONSWheeledCraft

AirPitchDamping Source code

var(ONSWheeledCraft) float AirPitchDamping;

AirPitchTorque Source code

var(ONSWheeledCraft) float AirPitchTorque;

AirRollDamping Source code

var(ONSWheeledCraft) float AirRollDamping;

AirRollTorque Source code

var(ONSWheeledCraft) float AirRollTorque;

AirTurnTorque Source code

var(ONSWheeledCraft) float AirTurnTorque;

bAllowAirControl Source code

var(ONSWheeledCraft) bool bAllowAirControl;

bAllowChargingJump Source code

var(ONSWheeledCraft) bool bAllowChargingJump;

bDoStuntInfo Source code

var(ONSWheeledCraft) bool bDoStuntInfo;

bMakeBrakeLights Source code

var(ONSWheeledCraft) bool bMakeBrakeLights;

BrakeLightMaterial Source code

var(ONSWheeledCraft) Material BrakeLightMaterial;

BrakeLightOffset[2] Source code

var(ONSWheeledCraft) vector BrakeLightOffset[2];

ChangeDownPoint Source code

var(ONSWheeledCraft) float ChangeDownPoint;

ChangeUpPoint Source code

var(ONSWheeledCraft) float ChangeUpPoint;

ChassisTorqueScale Source code

var(ONSWheeledCraft) float ChassisTorqueScale;

DaredevilMessageClass Source code

var(ONSWheeledCraft) class<LocalMessage> DaredevilMessageClass;

DaredevilThreshInAirDistance Source code

var(ONSWheeledCraft) float DaredevilThreshInAirDistance;

DaredevilThreshInAirPitch Source code

var(ONSWheeledCraft) float DaredevilThreshInAirPitch;

DaredevilThreshInAirRoll Source code

var(ONSWheeledCraft) float DaredevilThreshInAirRoll;

DaredevilThreshInAirSpin Source code

var(ONSWheeledCraft) float DaredevilThreshInAirSpin;

DaredevilThreshInAirTime Source code

var(ONSWheeledCraft) float DaredevilThreshInAirTime;

DustSlipRate Source code

var(ONSWheeledCraft) float DustSlipRate;

DustSlipThresh Source code

var(ONSWheeledCraft) float DustSlipThresh;

EngineBrakeFactor Source code

var(ONSWheeledCraft) float EngineBrakeFactor;

EngineBrakeRPMScale Source code

var(ONSWheeledCraft) float EngineBrakeRPMScale;

EngineInertia Source code

var(ONSWheeledCraft) float EngineInertia;

EngineRPMSoundRange Source code

var(ONSWheeledCraft) float EngineRPMSoundRange;

FTScale Source code

var(ONSWheeledCraft) float FTScale;

GearRatios[5] Source code

var(ONSWheeledCraft) float GearRatios[5];

HandbrakeThresh Source code

var(ONSWheeledCraft) float HandbrakeThresh;

IdleRPM Source code

var(ONSWheeledCraft) float IdleRPM;

JumpChargeTime Source code

var(ONSWheeledCraft) float JumpChargeTime;

JumpMeterColor Source code

var(ONSWheeledCraft) color JumpMeterColor;

JumpMeterHeight Source code

var(ONSWheeledCraft) float JumpMeterHeight;

JumpMeterOriginX Source code

var(ONSWheeledCraft) float JumpMeterOriginX;

JumpMeterOriginY Source code

var(ONSWheeledCraft) float JumpMeterOriginY;

JumpMeterSpacing Source code

var(ONSWheeledCraft) float JumpMeterSpacing;

JumpMeterWidth Source code

var(ONSWheeledCraft) float JumpMeterWidth;

LSDFactor Source code

var(ONSWheeledCraft) float LSDFactor;

MaxBrakeTorque Source code

var(ONSWheeledCraft) float MaxBrakeTorque;

MaxJumpForce Source code

var(ONSWheeledCraft) float MaxJumpForce;

MaxJumpSpin Source code

var(ONSWheeledCraft) float MaxJumpSpin;

MaxSteerAngleCurve Source code

var(ONSWheeledCraft) InterpCurve MaxSteerAngleCurve;

MinAirControlDamping Source code

var(ONSWheeledCraft) float MinAirControlDamping;

MinBrakeFriction Source code

var(ONSWheeledCraft) float MinBrakeFriction;

NumForwardGears Source code

var(ONSWheeledCraft) int NumForwardGears;

RevMeterPosX Source code

var(ONSWheeledCraft) float RevMeterPosX;

RevMeterPosY Source code

var(ONSWheeledCraft) float RevMeterPosY;

RevMeterScale Source code

var(ONSWheeledCraft) float RevMeterScale;

RevMeterSizeY Source code

var(ONSWheeledCraft) float RevMeterSizeY;

SpinMeterColor Source code

var(ONSWheeledCraft) color SpinMeterColor;

SteerBoneAxis Source code

var(ONSWheeledCraft) EAxis SteerBoneAxis;

SteerBoneMaxAngle Source code

var(ONSWheeledCraft) float SteerBoneMaxAngle;

SteerBoneName Source code

var(ONSWheeledCraft) name SteerBoneName;

SteerSpeed Source code

var(ONSWheeledCraft) float SteerSpeed;

StopThreshold Source code

var(ONSWheeledCraft) float StopThreshold;

TorqueCurve Source code

var(ONSWheeledCraft) InterpCurve TorqueCurve;

TransRatio Source code

var(ONSWheeledCraft) float TransRatio;

TurnDamping Source code

var(ONSWheeledCraft) float TurnDamping;

WheelAdhesion Source code

var(ONSWheeledCraft) float WheelAdhesion;

WheelHandbrakeFriction Source code

var(ONSWheeledCraft) float WheelHandbrakeFriction;

WheelHandbrakeSlip Source code

var(ONSWheeledCraft) float WheelHandbrakeSlip;

WheelInertia Source code

var(ONSWheeledCraft) float WheelInertia;

WheelLatFrictionScale Source code

var(ONSWheeledCraft) float WheelLatFrictionScale;

WheelLatSlipFunc Source code

var(ONSWheeledCraft) InterpCurve WheelLatSlipFunc;

WheelLongFrictionFunc Source code

var(ONSWheeledCraft) InterpCurve WheelLongFrictionFunc;

WheelLongFrictionScale Source code

var(ONSWheeledCraft) float WheelLongFrictionScale;

WheelLongSlip Source code

var(ONSWheeledCraft) float WheelLongSlip;

WheelPenOffset Source code

var(ONSWheeledCraft) float WheelPenOffset;

WheelPenScale Source code

var(ONSWheeledCraft) float WheelPenScale;

WheelRestitution Source code

var(ONSWheeledCraft) float WheelRestitution;

WheelSoftness Source code

var(ONSWheeledCraft) float WheelSoftness;

WheelSuspensionMaxRenderTravel Source code

var(ONSWheeledCraft) float WheelSuspensionMaxRenderTravel;

WheelSuspensionOffset Source code

var(ONSWheeledCraft) float WheelSuspensionOffset;

WheelSuspensionTravel Source code

var(ONSWheeledCraft) float WheelSuspensionTravel;


Structures Detail

SCarState Source code

struct SCarState
{
var vector ChassisAngVel;
var vector ChassisLinVel;
var vector ChassisPosition;
var Quat ChassisQuaternion;
var byte ServerBrake;
var byte ServerGas;
var byte ServerGear;
var byte ServerHandbrake;
var byte ServerSteering;
var int ServerViewPitch;
var int ServerViewYaw;
};



Functions Detail

Destroyed Source code

simulated function Destroyed ( )

DrawHUD Source code

simulated function DrawHUD ( Canvas C )

DrivingStatusChanged Source code

simulated event DrivingStatusChanged ( )

ImpactDamageModifier Source code

function float ImpactDamageModifier ( )

Jumping Source code

simulated event Jumping ( )

KImpact Source code

simulated event KImpact ( Actor Other, vector Pos, vector ImpactVel, vector ImpactNorm )

KUpdateState Source code

simulated event bool KUpdateState ( out KRigidBodyState newState )

LimitPitch Source code

function int LimitPitch ( int pitch )

OnDaredevil Source code

simulated event OnDaredevil ( )

PostBeginPlay Source code

simulated function PostBeginPlay ( )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( )

PrecacheAnnouncer Source code

simulated function PrecacheAnnouncer ( AnnouncerVoice V, bool bRewardSounds )

SetWheelsScale Source code

simulated event SetWheelsScale ( float NewScale )

SVehicleUpdateParams Source code

simulated event SVehicleUpdateParams ( )

Tick Source code

simulated function Tick ( float dt )


Defaultproperties

defaultproperties
{
     NumForwardGears=4
     DustSlipRate=2.800000
     DustSlipThresh=50.000000
     DaredevilThreshInAirSpin=100.000000
     DaredevilThreshInAirPitch=300.000000
     DaredevilThreshInAirRoll=300.000000
     DaredevilThreshInAirTime=1.500000
     DaredevilThreshInAirDistance=17.000000
     DaredevilMessageClass=Class'Onslaught.ONSDaredevilMessage'
     bOldVehicleOnGround=True
     MaxJumpForce=200000.000000
     MaxJumpSpin=30000.000000
     JumpChargeTime=1.000000
     JumpFeedbackForce="HoverBikeJump"
     JumpSound=Sound'ONSVehicleSounds-S.Hydraulics.Hydraulic10'
     JumpMeterOriginX=0.275000
     JumpMeterOriginY=0.943000
     JumpMeterWidth=0.136000
     JumpMeterHeight=0.057000
     JumpMeterSpacing=0.010000
     JumpMeterColor=(R=215,A=255)
     SpinMeterColor=(B=215,G=100,A=255)
     JumpMeterTexture=Texture'Engine.WhiteTexture'
     MinAirControlDamping=0.100000
     FenderBenderSpeed=750.000000
     bCanFlip=True
     CenterSpringRangePitch=5000
     CenterSpringRangeRoll=5000
     StolenAnnouncement="Car_jacked"
}

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Creation time: Wed 7/2/2007 19:16:12.000 - Created with UnCodeX