Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Onslaught.ONSHoverBikePlasmaProjectile

Extends
ONSPlasmaProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Onslaught.ONSPlasmaProjectile
         |   
         +-- Onslaught.ONSHoverBikePlasmaProjectile

Variables Summary
Inherited Variables from Onslaught.ONSPlasmaProjectile
AccelerationMagnitude, HitEffectClass, Plasma, PlasmaEffectClass
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
Inherited Functions from Onslaught.ONSPlasmaProjectile
Destroyed, Explode, GetRange, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch


Defaultproperties

defaultproperties
{
     HitEffectClass=Class'Onslaught.ONSPlasmaHitPurple'
     PlasmaEffectClass=Class'Onslaught.ONSPurplePlasmaSmallFireEffect'
     AccelerationMagnitude=16000.000000
     Speed=500.000000
     Damage=30.000000
     DamageRadius=190.000000
     MyDamageType=Class'Onslaught.DamTypeHoverBikePlasma'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Wed 7/2/2007 19:16:09.359 - Created with UnCodeX