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GUI2K4.UT2K4GamePageMP

Extends
UT2K4GamePageBase

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.UT2K4MainPage
                  |   
                  +-- GUI2K4.UT2K4GamePageBase
                     |   
                     +-- GUI2K4.UT2K4GamePageMP

Variables Summary
Inherited Variables from GUI2K4.UT2K4GamePageBase
bUseTabs, b_Back, b_Primary, b_Secondary, CurrentGame, mcRules, mcServerRules, PageCaption, p_BotConfig, p_Game, p_Main, p_Mutators, p_Rules, RuleInfo
Inherited Variables from GUI2K4.UT2K4MainPage
c_Tabs, HighScoreFile, i_Background, i_bkChar, i_bkScan, PanelCaption, PanelClass, PanelHint, TotalUnlockedCharacters, t_Footer, t_Header

Functions Summary
function InitComponent (GUIController InController, GUIComponent InOwner)
function InitRuleInfo (array > InfoClasses)
function PrepareToPlay (out string GameURL, optional string OverrideMap)
function SetupBotText (class<GameInfo> GameClass)
function StartGame (string GameURL, bool bAlt)
function UpdateBotSetting (string NewValue, moNumericEdit BotControl)
Inherited Functions from GUI2K4.UT2K4GamePageBase
ChangeGameType, ChangeMutators, Free, GameTypeLocked, GetBotTab, GetBotTabName, InitComponent, InitRuleInfo, InternalOnChange, InternalOnClick, InternalOnOpen, NotifyLevelChange, PrepareToPlay, SetRuleInfo, SetupBotText, StartGame, UpdateBotSetting
Inherited Functions from GUI2K4.UT2K4MainPage
GetRestoreParams, HandleParameters, InitComponent, InternalOnChange, IsUnlocked, UnlockCharacter


Functions Detail

InitComponent Source code

function InitComponent ( GUIController InController, GUIComponent InOwner )

InitRuleInfo Source code

function InitRuleInfo ( array<class<Info> > InfoClasses )

PrepareToPlay Source code

function PrepareToPlay ( out string GameURL, optional string OverrideMap )

SetupBotText Source code

function SetupBotText ( class<GameInfo> GameClass )

StartGame Source code

function StartGame ( string GameURL, bool bAlt )

UpdateBotSetting Source code

function UpdateBotSetting ( string NewValue, moNumericEdit BotControl )


Defaultproperties

defaultproperties
{
     PageCaption="Host Game"
     Begin Object Class=UT2K4GameFooter Name=MPFooter
         PrimaryCaption="LISTEN"
         PrimaryHint="Start A Listen Server With These Settings"
         SecondaryCaption="DEDICATED"
         SecondaryHint="Start a Dedicated Server With These Settings"
         Justification=TXTA_Left
         TextIndent=5
         FontScale=FNS_Small
         WinTop=0.957943
         RenderWeight=0.300000
         TabOrder=8
         OnPreDraw=MPFooter.InternalOnPreDraw
     End Object
     t_Footer=UT2K4GameFooter'GUI2K4.UT2K4GamePageMP.MPFooter'

     PanelClass(0)="GUI2K4.UT2K4Tab_GameTypeMP"
     PanelClass(1)="GUI2K4.UT2K4Tab_MainSP"
     PanelClass(2)="GUI2K4.UT2K4Tab_RulesBase"
     PanelClass(3)="GUI2K4.UT2K4Tab_MutatorMP"
     PanelClass(4)="GUI2K4.UT2K4Tab_BotConfigMP"
     PanelClass(5)="GUI2K4.UT2K4Tab_ServerRulesPanel"
     PanelCaption(5)="Server Rules"
     PanelHint(5)="Configure the server settings..."
}

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Creation time: Wed 7/2/2007 19:16:22.375 - Created with UnCodeX