| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- UT2004RPG.RPGAbility
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+-- UT2004RPG.AbilityRegen
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+-- DruidsRPGcvs.DruidRegen
| Variables Summary | |
|---|---|
| int | AdjustableMultiplierPerLevel |
| Inherited Variables from UT2004RPG.RPGAbility |
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| AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost |
| Functions Summary | ||
|---|---|---|
![]() | int | Cost (RPGPlayerDataObject Data, int CurrentLevel) |
| Inherited Functions from UT2004RPG.AbilityRegen |
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| Cost, ModifyPawn |
| Inherited Functions from UT2004RPG.RPGAbility |
|---|
| AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle |
| Variables Detail |
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| Functions Detail |
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Cost Source code| Defaultproperties |
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defaultproperties { Description="Heals 1 health per second per level. Does not heal past starting health amount. You must have a Health Bonus stat equal to 30 times the ability level you wish to have before you can purchase it. (Max Level: 5) You must be a Weapons Master or a Monster Master to purchase this skill.|Cost (per level): 15,20,25,30,35" AdjustableMultiplierPerLevel=30 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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