| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- UT2004RPG.RPGArtifactPickup
|
+-- DruidsRPGcvs.ArtifactSphereInvulnerabilityPickup
| Variables Summary |
|---|
| Inherited Variables from UT2004RPG.RPGArtifactPickup |
|---|
| ArtifactManager, LifeTime |
| Functions Summary |
|---|
| Inherited Functions from UT2004RPG.RPGArtifactPickup |
|---|
| BotDesireability, CanPickupArtifact, DetourWeight, PostBeginPlay, ValidTouch |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| Defaultproperties |
|---|
defaultproperties { InventoryType=Class'ArtifactSphereInvulnerability' PickupMessage="You got the Sphere of Invulnerabilty!" PickupSound=Sound'PickupSounds.SniperRiflePickup' PickupForce="SniperRiflePickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'Editor.TexPropSphere' bAcceptsProjectors=False DrawScale=0.075000 Skins(0)=Shader'DruidsRPGShaders1.DomShaders.PulseGreyShader' AmbientGlow=255 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||