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DruidsRPGcvs.AbilityMonsterHealthBonus

Extends
MonsterAbility
Modifiers
config ( UT2004RPG ) abstract

Core.Object
|   
+-- UT2004RPG.RPGAbility
   |   
   +-- DruidsRPGcvs.MonsterAbility
      |   
      +-- DruidsRPGcvs.AbilityMonsterHealthBonus

Variables Summary
floatHealthBonus
Inherited Variables from UT2004RPG.RPGAbility
AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost

Functions Summary
functionint Cost (RPGPlayerDataObject Data, int CurrentLevel)
function ModifyMonster (Monster Other, int AbilityLevel)
Inherited Functions from DruidsRPGcvs.MonsterAbility
ModifyMonster
Inherited Functions from UT2004RPG.RPGAbility
AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle


Variables Detail

HealthBonus Source code

var config float HealthBonus;


Functions Detail

Cost Source code

static simulated function int Cost ( RPGPlayerDataObject Data, int CurrentLevel )

ModifyMonster Source code

static simulated function ModifyMonster ( Monster Other, int AbilityLevel )


Defaultproperties

defaultproperties
{
     AbilityName="Summons: Health Bonus"
     Description="Gives an additional health bonus to your summonded monsters. Each level adds 10% health to your monster's max health. (Max Level: 10)|You must be a Monster Master to purchase this skill.|Cost (per level): 2,6,10,14,18,22,26,30,34,38"
     StartingCost=2
     CostAddPerLevel=4
     MaxLevel=10
     HealthBonus=0.100000
}

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Creation time: Wed 7/2/2007 19:15:48.000 - Created with UnCodeX