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XInterface.HudCCaptureTheFlag


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class HudCCaptureTheFlag extends HudCTeamDeathMatch;

var() float REDtmpPosX, REDtmpPosY, REDtmpScaleX, REDtmpScaleY;
var() float BLUEtmpPosX, BLUEtmpPosY, BLUEtmpScaleX, BLUEtmpScaleY;


struct FFlagWidget
{
    var EFlagState FlagState;
    var SpriteWidget Widgets[4];
};

var() SpriteWidget SymbolGB[2];
var Actor RedBase, BlueBase;
var() SpriteWidget NewFlagWidgets[2];
var SpriteWidget FlagDownWidgets[2];
var SpriteWidget FlagHeldWidgets[2];

simulated function PostBeginPlay()
{
    Super.PostBeginPlay();
    SetTimer(1.0, True);
}

simulated function ShowTeamScorePassA(Canvas C)
{
    local CTFBase B;
    local int i;

    if ( bShowPoints )
    {
        DrawSpriteWidget (C, TeamScoreBackground[0]);
        DrawSpriteWidget (C, TeamScoreBackground[1]);
        DrawSpriteWidget (C, TeamScoreBackgroundDisc[0]);
        DrawSpriteWidget (C, TeamScoreBackgroundDisc[1]);

        TeamScoreBackground[0].Tints[TeamIndex] = HudColorBlack;
        TeamScoreBackground[0].Tints[TeamIndex].A = 150;
        TeamScoreBackground[1].Tints[TeamIndex] = HudColorBlack;
        TeamScoreBackground[1].Tints[TeamIndex].A = 150;

        DrawSpriteWidget (C, NewFlagWidgets[0]);
        DrawSpriteWidget (C, NewFlagWidgets[1]);

        NewFlagWidgets[0].Tints[0] = HudColorTeam[0];
        NewFlagWidgets[0].Tints[1] = HudColorTeam[0];

        NewFlagWidgets[1].Tints[0] = HudColorTeam[1];
        NewFlagWidgets[1].Tints[1] = HudColorTeam[1];

        DrawSpriteWidget (C, VersusSymbol );
        DrawNumericWidget (C, ScoreTeam[0], DigitsBig);
        DrawNumericWidget (C, ScoreTeam[1], DigitsBig);

        if ( RedBase == None )
        {
            ForEach DynamicActors(Class'CTFBase', B)
            {
                if ( B.IsA('xRedFlagBase') )
                    RedBase = B;
                else
                    BlueBase = B;
            }
        }
        if ( RedBase != None )
        {
            C.DrawColor = HudColorRed;
            Draw2DLocationDot(C, RedBase.Location,0.5 - REDtmpPosX*HUDScale, REDtmpPosY*HUDScale, REDtmpScaleX*HUDScale, REDtmpScaleY*HUDScale);
        }
        if ( BlueBase != None )
        {
            C.DrawColor = HudColorBlue;
            Draw2DLocationDot(C, BlueBase.Location,0.5 + BLUEtmpPosX*HUDScale, BLUEtmpPosY*HUDScale, BLUEtmpScaleX*HUDScale, BLUEtmpScaleY*HUDScale);
        }

        if ( PlayerOwner.GameReplicationInfo == None )
            return;
        for (i = 0; i < 2; i++)
        {
            if ( PlayerOwner.GameReplicationInfo.FlagState[i] == EFlagState.FLAG_HeldEnemy )
            DrawSpriteWidget (C, FlagHeldWidgets[i]);
            else if ( PlayerOwner.GameReplicationInfo.FlagState[i] == EFlagState.FLAG_Down )
            DrawSpriteWidget (C, FlagDownWidgets[i]);
        }
    }
}

function Timer()
{
    Super.Timer();

    if ( (PawnOwnerPRI == None) 
        || (PlayerOwner.IsSpectating() && (PlayerOwner.bBehindView || (PlayerOwner.ViewTarget == PlayerOwner))) )
        return;

    if ( PawnOwnerPRI.HasFlag != None )
        PlayerOwner.ReceiveLocalizedMessage( class'CTFHUDMessage', 0 );
    
    if ( (PlayerOwner.GameReplicationInfo != None) && (PlayerOwner.PlayerReplicationInfo.Team != None) 
        && (PlayerOwner.GameReplicationInfo.FlagState[PlayerOwner.PlayerReplicationInfo.Team.TeamIndex] == EFlagState.FLAG_HeldEnemy) )
        PlayerOwner.ReceiveLocalizedMessage( class'CTFHUDMessage', 1 );
}

simulated function UpdateTeamHud()
{
    Super.UpdateTeamHUD();
}

defaultproperties
{
     REDtmpPosX=0.058000
     REDtmpPosY=0.026000
     REDtmpScaleX=0.020000
     REDtmpScaleY=0.030000
     BLUEtmpPosX=0.044000
     BLUEtmpPosY=0.026000
     BLUEtmpScaleX=0.020000
     BLUEtmpScaleY=0.030000
     NewFlagWidgets(0)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=336,Y1=129,X2=397,Y2=170),TextureScale=0.450000,DrawPivot=DP_UpperRight,PosX=0.500000,OffsetX=-42,OffsetY=8,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     NewFlagWidgets(1)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=397,Y1=129,X2=339,Y2=170),TextureScale=0.450000,PosX=0.500000,OffsetX=42,OffsetY=8,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     FlagDownWidgets(0)=(WidgetTexture=FinalBlend'HUDContent.Generic.HUDPulse',RenderStyle=STY_Alpha,TextureCoords=(X1=77,Y1=271,X2=116,Y2=311),TextureScale=0.450000,DrawPivot=DP_UpperRight,PosX=0.500000,OffsetX=-53,OffsetY=40,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     FlagDownWidgets(1)=(WidgetTexture=FinalBlend'HUDContent.Generic.HUDPulse',RenderStyle=STY_Alpha,TextureCoords=(X1=77,Y1=271,X2=116,Y2=311),TextureScale=0.450000,PosX=0.500000,OffsetX=53,OffsetY=40,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     FlagHeldWidgets(0)=(WidgetTexture=FinalBlend'HUDContent.Generic.HUDPulse',RenderStyle=STY_Alpha,TextureCoords=(X1=341,Y1=211,X2=366,Y2=271),TextureScale=0.300000,DrawPivot=DP_UpperRight,PosX=0.500000,OffsetX=-95,OffsetY=25,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
     FlagHeldWidgets(1)=(WidgetTexture=FinalBlend'HUDContent.Generic.HUDPulse',RenderStyle=STY_Alpha,TextureCoords=(X1=341,Y1=211,X2=366,Y2=271),TextureScale=0.300000,PosX=0.500000,OffsetX=95,OffsetY=25,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255))
}

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Class file time: Mon 23/10/2006 20:30:40.000 - Creation time: Wed 7/2/2007 19:16:41.796 - Created with UnCodeX