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Gameplay.ACTION_WaitForAnimend


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class ACTION_WaitForAnimend extends LatentScriptedAction;

var(Action) int Channel;

function bool CompleteOnAnim(int Num)
{
    return (Channel == Num);
}

defaultproperties
{
     ActionString="Wait for animend"
     bValidForTrigger=False
}

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Class file time: Tue 24/10/2006 16:57:54.000 - Creation time: Wed 7/2/2007 19:16:33.000 - Created with UnCodeX