Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DruidsRPGcvs.RW_EngineerLink


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
class RW_EngineerLink extends RW_EnhancedInfinity
    config(UT2004RPG);

static function bool AllowedFor(class<Weapon> Weapon, Pawn Other)
{
    if ( ClassIsChildOf(Weapon.Class,class'LinkGun') )
        return true;

    return false;
}

simulated function bool CanThrow()
{
    return false;
}

simulated function ConstructItemName()
{
    ItemName = PrefixPos$ModifiedWeapon.ItemName$PostfixPos;
}

defaultproperties
{
    bCanThrow=false
    DamageBonus=0.000000
    PrefixPos="Engineer "
    PrefixNeg="Engineer "
    PostfixPos=" of Infinity"
    PostfixNeg=" of Infinity"
    bCanHaveZeroModifier=True
    MaxModifier=0
    MinModifier=0
    ModifierOverlay=Shader'XGameShaders.BRShaders.BombIconRS'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 16/10/2006 13:28:48.000 - Creation time: Wed 7/2/2007 19:16:50.468 - Created with UnCodeX