XInterface.UT2MultiplayerHostPage
- Extends
- UT2K3GUIPage
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
|
+-- XInterface.UT2K3GUIPage
|
+-- XInterface.UT2MultiplayerHostPage
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var localized string BotTabHint;
var localized string BotTabLabel;
var localized string MainTabHint;
var localized string MainTabLabel;
var localized string MutatorsTabHint;
var localized string MutatorsTabLabel;
var localized string RulesTabHint;
var localized string RulesTabLabel;
var localized string ServerTabHint;
var localized string ServerTabLabel;
function ChangeCustomBots ( bool Enable )
function ChangeGameType ( )
event ChangeHint ( string NewHint )
function InternalOnReOpen ( )
defaultproperties
{
MainTabLabel="Game & Map"
MainTabHint="Choose the starting map and game type to play..."
RulesTabLabel="Game Rules"
RulesTabHint="Configure the current game type..."
MutatorsTabLabel="Mutators"
MutatorsTabHint="Select and configure any mutators to use..."
ServerTabLabel="Server"
ServerTabHint="Configure all server specific settings..."
BotTabLabel="Bot Config"
BotTabHint="Configure any bots that will be in the session..."
Background=Texture'InterfaceContent.Backgrounds.bg11'
OnReOpen=UT2MultiplayerHostPage.InternalOnReOpen
Begin Object Class=GUITitleBar Name=HostHeader
Effect=FinalBlend'InterfaceContent.Menu.CO_Final'
Caption="Host Multiplayer Game"
StyleName="Header"
WinTop=0.036406
WinHeight=46.000000
End Object
Controls(0)=GUITitleBar'XInterface.UT2MultiplayerHostPage.HostHeader'
Begin Object Class=GUITabControl Name=HostTabs
TabHeight=0.040000
WinTop=0.250000
WinHeight=48.000000
bAcceptsInput=True
OnActivate=HostTabs.InternalOnActivate
OnChange=UT2MultiplayerHostPage.TabChange
End Object
Controls(1)=GUITabControl'XInterface.UT2MultiplayerHostPage.HostTabs'
Begin Object Class=GUITitleBar Name=HostFooter
bUseTextHeight=False
StyleName="Footer"
WinTop=0.930000
WinLeft=0.120000
WinWidth=0.760000
WinHeight=0.055000
End Object
Controls(2)=GUITitleBar'XInterface.UT2MultiplayerHostPage.HostFooter'
Begin Object Class=GUIButton Name=HostPlayButton
Caption="START"
StyleName="SquareMenuButton"
Hint="Start the server"
WinTop=0.930000
WinLeft=0.880000
WinWidth=0.120000
WinHeight=0.055000
OnClick=UT2MultiplayerHostPage.PlayButtonClick
OnKeyEvent=HostPlayButton.InternalOnKeyEvent
End Object
Controls(3)=GUIButton'XInterface.UT2MultiplayerHostPage.HostPlayButton'
Begin Object Class=GUIButton Name=HostBackButton
Caption="BACK"
StyleName="SquareMenuButton"
Hint="Cancel Changes and Return to Previous Menu"
WinTop=0.930000
WinWidth=0.120000
WinHeight=0.055000
OnClick=UT2MultiplayerHostPage.BackButtonClick
OnKeyEvent=HostBackButton.InternalOnKeyEvent
End Object
Controls(4)=GUIButton'XInterface.UT2MultiplayerHostPage.HostBackButton'
WinHeight=1.000000
}
|
Creation time: Wed 7/2/2007 19:16:24.609 - Created with
UnCodeX