- Extends
- UT2K3GUIPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2MainMenu
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var bool AllowClose;
function bool CanClose ( optional Bool bCanceled )
function bool MyKeyEvent ( out byte Key,out byte State,float delta )
function OnClose ( optional Bool bCanceled )
defaultproperties
{
bDisconnectOnOpen=True
bAllowedAsLast=True
Background=Texture'InterfaceContent.Backgrounds.bg10'
OnCanClose=UT2MainMenu.CanClose
Begin Object Class=GUIImage Name=ImgUT2Logo
Image=Texture'InterfaceContent.Logos.Logo'
ImageStyle=ISTY_Scaled
WinTop=-0.033854
WinLeft=0.100000
WinWidth=0.800000
WinHeight=0.500000
End Object
Controls(0)=GUIImage'XInterface.UT2MainMenu.ImgUT2Logo'
Begin Object Class=GUIImage Name=ImgUT2Shader
Image=FinalBlend'InterfaceContent.Logos.fbSymbolShader'
ImageStyle=ISTY_Scaled
WinTop=0.223958
WinLeft=0.399414
WinWidth=0.198242
WinHeight=0.132813
End Object
Controls(1)=GUIImage'XInterface.UT2MainMenu.ImgUT2Shader'
Begin Object Class=GUIButton Name=SinglePlayerButton
Caption="SINGLE PLAYER"
StyleName="TextButton"
Hint="Play through the Tournament"
WinTop=0.438802
WinLeft=0.250000
WinWidth=0.500000
WinHeight=0.075000
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=SinglePlayerButton.InternalOnKeyEvent
End Object
Controls(2)=GUIButton'XInterface.UT2MainMenu.SinglePlayerButton'
Begin Object Class=GUIButton Name=MultiplayerButton
Caption="PLAY ON-LINE/LAN"
StyleName="TextButton"
Hint="Play with Human Opponents Over the Lan or the Internet"
WinTop=0.506251
WinLeft=0.250000
WinWidth=0.500000
WinHeight=0.075000
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=MultiplayerButton.InternalOnKeyEvent
End Object
Controls(3)=GUIButton'XInterface.UT2MainMenu.MultiplayerButton'
Begin Object Class=GUIButton Name=HostButton
Caption="HOST MULTIPLAYER GAME"
StyleName="TextButton"
Hint="Start a server an invite others to join your game"
WinTop=0.577866
WinLeft=0.250000
WinWidth=0.500000
WinHeight=0.075000
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=HostButton.InternalOnKeyEvent
End Object
Controls(4)=GUIButton'XInterface.UT2MainMenu.HostButton'
Begin Object Class=GUIButton Name=InstantActionButton
Caption="INSTANT ACTION"
StyleName="TextButton"
Hint="Play a Practice Match"
WinTop=0.658334
WinLeft=0.250000
WinWidth=0.500000
WinHeight=0.075000
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=InstantActionButton.InternalOnKeyEvent
End Object
Controls(5)=GUIButton'XInterface.UT2MainMenu.InstantActionButton'
Begin Object Class=GUIButton Name=SettingsButton
Caption="SETTINGS"
StyleName="TextButton"
Hint="Change Your Controls and Settings"
WinTop=0.733595
WinLeft=0.250000
WinWidth=0.500000
WinHeight=0.075000
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=SettingsButton.InternalOnKeyEvent
End Object
Controls(6)=GUIButton'XInterface.UT2MainMenu.SettingsButton'
Begin Object Class=GUIButton Name=QuitButton
Caption="QUIT"
StyleName="SquareMenuButton"
Hint="Exit Unreal Tournament 2003"
WinTop=0.905725
WinLeft=0.391602
WinWidth=0.205078
WinHeight=0.042773
bFocusOnWatch=True
OnClick=UT2MainMenu.ButtonClick
OnKeyEvent=QuitButton.InternalOnKeyEvent
End Object
Controls(7)=GUIButton'XInterface.UT2MainMenu.QuitButton'
WinHeight=1.000000
OnKeyEvent=UT2MainMenu.MyKeyEvent
}
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Creation time: Wed 7/2/2007 19:16:24.546 - Created with
UnCodeX