- Extends
- UT2K3TabPanel
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_PlayerSettings
var bool bChanged;
var bool bRenderDude;
var config bool bUnlocked;
var localized string HandNames[4];
var string OriginalTeam;
var localized string Show3DViewCaption;
var localized string ShowBioCaption;
var localized string TeamNames[2];
function InternalOnLoadINI (
GUIComponent Sender,
string s )
function ShowPanel ( bool bShow )
function UpdateSpinnyDude ( )
defaultproperties
{
HandNames(0)="Right"
HandNames(1)="Hidden"
HandNames(2)="Left"
HandNames(3)="Center"
TeamNames(0)="Red"
TeamNames(1)="Blue"
SpinnyDudeOffset=(X=150.000000,Y=77.000000,Z=-22.000000)
bRenderDude=True
ShowBioCaption="Bio"
Show3DViewCaption="3D View"
Begin Object Class=GUIImage Name=PlayerBK1
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.008854
WinLeft=0.506016
WinWidth=0.434062
WinHeight=0.377694
End Object
Controls(0)=GUIImage'XInterface.Tab_PlayerSettings.PlayerBK1'
Begin Object Class=moEditBox Name=PlayerName
CaptionWidth=0.250000
Caption="Name"
OnCreateComponent=PlayerName.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="Player"
Hint="Changes the alias you play as."
WinTop=0.714063
WinLeft=0.121093
WinWidth=0.300000
WinHeight=0.060000
OnLoadINI=Tab_PlayerSettings.InternalOnLoadINI
End Object
Controls(1)=moEditBox'XInterface.Tab_PlayerSettings.PlayerName'
Begin Object Class=moComboBox Name=PlayerTeam
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Preferred Team"
OnCreateComponent=PlayerTeam.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="Red"
Hint="Changes the team you will play on by default."
WinTop=0.036979
WinLeft=0.524766
WinWidth=0.393750
WinHeight=0.060000
OnLoadINI=Tab_PlayerSettings.InternalOnLoadINI
End Object
Controls(2)=moComboBox'XInterface.Tab_PlayerSettings.PlayerTeam'
Begin Object Class=moComboBox Name=PlayerHand
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Weapon"
OnCreateComponent=PlayerHand.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="High"
Hint="Changes whether your weapon is visible."
WinTop=0.130729
WinLeft=0.524766
WinWidth=0.393750
WinHeight=0.060000
OnLoadINI=Tab_PlayerSettings.InternalOnLoadINI
End Object
Controls(3)=moComboBox'XInterface.Tab_PlayerSettings.PlayerHand'
Begin Object Class=GUICharacterListTeam Name=PlayerCharList
IniOption="@Internal"
StyleName="CharButton"
Hint="Changes the character you play as."
WinTop=0.813543
WinLeft=0.036465
WinWidth=0.453729
WinHeight=0.189297
OnClick=PlayerCharList.InternalOnClick
OnRightClick=PlayerCharList.InternalOnRightClick
OnMousePressed=PlayerCharList.InternalOnMousePressed
OnMouseRelease=PlayerCharList.InternalOnMouseRelease
OnKeyEvent=PlayerCharList.InternalOnKeyEvent
OnLoadINI=Tab_PlayerSettings.InternalOnLoadINI
OnBeginDrag=PlayerCharList.InternalOnBeginDrag
OnEndDrag=PlayerCharList.InternalOnEndDrag
OnDragDrop=PlayerCharList.InternalOnDragDrop
OnDragEnter=PlayerCharList.InternalOnDragEnter
OnDragLeave=PlayerCharList.InternalOnDragLeave
OnDragOver=PlayerCharList.InternalOnDragOver
End Object
Controls(4)=GUICharacterListTeam'XInterface.Tab_PlayerSettings.PlayerCharList'
Begin Object Class=GUIScrollTextBox Name=PlayerScroll
CharDelay=0.002500
EOLDelay=0.500000
OnCreateComponent=PlayerScroll.InternalOnCreateComponent
WinTop=0.406000
WinLeft=0.506132
WinWidth=0.472071
WinHeight=0.397070
bNeverFocus=True
End Object
Controls(5)=GUIScrollTextBox'XInterface.Tab_PlayerSettings.PlayerScroll'
Begin Object Class=GUIButton Name=PlayerLeft
StyleName="ArrowLeft"
WinTop=0.886460
WinLeft=0.000781
WinWidth=0.043555
WinHeight=0.084414
bNeverFocus=True
bRepeatClick=True
OnClickSound=CS_Down
OnClick=Tab_PlayerSettings.InternalOnClick
OnKeyEvent=PlayerLeft.InternalOnKeyEvent
End Object
Controls(6)=GUIButton'XInterface.Tab_PlayerSettings.PlayerLeft'
Begin Object Class=GUIButton Name=PlayerRight
StyleName="ArrowRight"
WinTop=0.886460
WinLeft=0.479688
WinWidth=0.043555
WinHeight=0.084414
bNeverFocus=True
bRepeatClick=True
OnClickSound=CS_Up
OnClick=Tab_PlayerSettings.InternalOnClick
OnKeyEvent=PlayerRight.InternalOnKeyEvent
End Object
Controls(7)=GUIButton'XInterface.Tab_PlayerSettings.PlayerRight'
Begin Object Class=GUIImage Name=PlayerPortrait
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
WinTop=0.024583
WinLeft=0.172250
WinWidth=0.183000
WinHeight=0.637000
End Object
Controls(8)=GUIImage'XInterface.Tab_PlayerSettings.PlayerPortrait'
Begin Object Class=GUIButton Name=Player3DView
Caption="3D View"
Hint="Toggle between 3D view and biography of character."
WinTop=0.977868
WinLeft=0.620000
WinWidth=0.250000
WinHeight=0.050000
OnClick=Tab_PlayerSettings.Toggle3DView
OnKeyEvent=Player3DView.InternalOnKeyEvent
End Object
Controls(9)=GUIButton'XInterface.Tab_PlayerSettings.Player3DView'
Begin Object Class=GUIImage Name=PlayerPortraitBorder
Image=Texture'InterfaceContent.Menu.BorderBoxA1'
ImageStyle=ISTY_Stretched
ImageRenderStyle=MSTY_Normal
WinTop=0.018500
WinLeft=0.168687
WinWidth=0.188563
WinHeight=0.647875
End Object
Controls(10)=GUIImage'XInterface.Tab_PlayerSettings.PlayerPortraitBorder'
Begin Object Class=GUIImage Name=Player3DBack
Image=Texture'InterfaceContent.Menu.BorderBoxA'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.156000
WinLeft=0.506132
WinWidth=0.472071
WinHeight=0.742383
bVisible=False
bAcceptsInput=True
OnClickSound=CS_Click
OnClick=Tab_PlayerSettings.NextAnim
End Object
Controls(11)=GUIImage'XInterface.Tab_PlayerSettings.Player3DBack'
Begin Object Class=moNumericEdit Name=PlayerFOV
MinValue=80
MaxValue=100
ComponentJustification=TXTA_Left
CaptionWidth=0.650000
Caption="Default FOV"
OnCreateComponent=PlayerFOV.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="85"
Hint="This value will change your field of view while playing."
WinTop=0.228123
WinLeft=0.524766
WinWidth=0.393750
WinHeight=0.060000
OnLoadINI=Tab_PlayerSettings.InternalOnLoadINI
End Object
Controls(12)=moNumericEdit'XInterface.Tab_PlayerSettings.PlayerFOV'
Begin Object Class=moCheckBox Name=PlayerSmallWeap
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Small Weapons"
OnCreateComponent=PlayerSmallWeap.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Makes your first person weapon smaller."
WinTop=0.318333
WinLeft=0.521875
WinWidth=0.393750
WinHeight=0.040000
End Object
Controls(13)=moCheckBox'XInterface.Tab_PlayerSettings.PlayerSmallWeap'
Begin Object Class=GUIButton Name=PlayerOGG
Caption="Play List"
Hint="Configure your OGG Play List."
WinTop=0.918750
WinLeft=0.620000
WinWidth=0.250000
WinHeight=0.050000
OnClick=Tab_PlayerSettings.Playlist
OnKeyEvent=PlayerOGG.InternalOnKeyEvent
End Object
Controls(14)=GUIButton'XInterface.Tab_PlayerSettings.PlayerOGG'
WinTop=0.150000
WinHeight=0.720000
OnDraw=Tab_PlayerSettings.InternalDraw
}
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Creation time: Wed 7/2/2007 19:16:19.281 - Created with
UnCodeX