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XGame.JuggFemaleVoice

Extends
xVoicePack

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.VoicePack
         |   
         +-- UnrealGame.TeamVoicePack
            |   
            +-- XGame.xVoicePack
               |   
               +-- XGame.JuggFemaleVoice

Constants Summary
Inherited Contants from UnrealGame.TeamVoicePack
MAXACK, MAXFIRE, MAXORDER, MAXOTHER, MAXPHRASE, MAXTAUNT

Variables Summary
Inherited Variables from XGame.xVoicePack
VoiceGender
Inherited Variables from UnrealGame.TeamVoicePack
AckAbbrev[MAXACK], AckAnim[MAXACK], AckSound[MAXACK], AckString[MAXACK], bDisplayNextMessage, bDisplayPortrait, bForceMessageSound, bShowMessageText, CommaText, DeathPhrases[MAXPHRASE], DelayedSender, DisplayMessage[MAXPHRASE], DisplayOtherMessage[MAXOTHER], DisplayString, FFireAbbrev[MAXFIRE], FFireAnim[MAXFIRE], FFireSound[MAXFIRE], FFireString[MAXFIRE], HiddenPhrases, HiddenString, HumanOnlyDeathPhrase[MAXPHRASE], HumanOnlyTaunt[MAXTAUNT], LeaderSign[4], MatureTaunt[MAXTAUNT], MessageAnim, MessageString, NameSound[4], numAcks, NumDeathPhrases, numFFires, numTaunts, OrderAbbrev[MAXORDER], OrderAnim[MAXORDER], OrderSound[MAXORDER], OrderString[MAXORDER], OtherAbbrev[MAXOTHER], OtherAnim[MAXOTHER], OtherDelayed[MAXOTHER], OtherMesgGroup[MAXOTHER], OtherSound[MAXOTHER], OtherString[MAXOTHER], PhraseNum, PhraseString[MAXPHRASE], Phrase[MAXPHRASE], Pitch, PortraitPRI, TauntAbbrev[MAXTAUNT], TauntAnim[MAXTAUNT], TauntSound[MAXTAUNT], TauntString[MAXTAUNT]

Enumerations Summary
Inherited Enumerations from UnrealGame.TeamVoicePack
EVoiceGender

Functions Summary
Inherited Functions from XGame.xVoicePack
GetMessageIndex
Inherited Functions from UnrealGame.TeamVoicePack
BotInitialize, ClientInitialize, ClientParseChatPercVar, ClientParseMessageString, GetAckString, GetAllAcks, GetAllFFire, GetAllOrder, GetAllOther, GetAllTaunt, GetCallSign, GetFFireString, GetOrderString, GetOtherString, GetTauntString, OrderToIndex, PickCustomTauntFor, PickRandomTauntFor, PlayDeathPhrase, PlayerSpeech, SetAckMessage, SetClientAckMessage, SetClientFFireMessage, SetClientHiddenMessage, SetClientOrderMessage, SetClientOtherMessage, SetClientTauntMessage, SetFFireMessage, SetOrderMessage, SetOtherMessage, SetTauntMessage, Timer, VoiceMatchesGender


Defaultproperties

defaultproperties
{
     VoiceGender=VG_Female
     NameSound(0)=Sound'TauntPack.FJ_redleader'
     NameSound(1)=Sound'TauntPack.FJ_blueleader'
     AckSound(0)=Sound'TauntPack.fj_affirmative'
     AckSound(1)=Sound'TauntPack.fj_got_it'
     AckSound(2)=Sound'TauntPack.fj_im_on_it'
     AckSound(3)=Sound'TauntPack.fj_roger'
     FFireSound(0)=Sound'TauntPack.fj_im_on_your_team'
     FFireSound(1)=Sound'TauntPack.fj_im_on_your_team_idiot'
     FFireSound(2)=Sound'TauntPack.fj_same_team'
     TauntSound(0)=Sound'TauntPack.FJ_and_stay_down'
     TauntSound(1)=Sound'TauntPack.FJ_anyoneelsewantsome'
     TauntSound(2)=Sound'TauntPack.FJ_boom'
     TauntSound(3)=Sound'TauntPack.FJ_burnbaby'
     TauntSound(4)=Sound'TauntPack.FJ_diebitch'
     TauntSound(5)=Sound'TauntPack.FJ_eatthat'
     TauntSound(6)=Sound'TauntPack.FJ_fightlikenali'
     TauntSound(7)=Sound'TauntPack.FJ_isthatyourbest'
     TauntSound(8)=Sound'TauntPack.FJ_kissmyass'
     TauntSound(9)=Sound'TauntPack.FJ_loser'
     TauntSound(10)=Sound'TauntPack.FJ_myhouse'
     TauntSound(11)=Sound'TauntPack.FJ_next'
     TauntSound(12)=Sound'TauntPack.FJ_ohyeah'
     TauntSound(13)=Sound'TauntPack.FJ_ownage'
     TauntSound(14)=Sound'TauntPack.FJ_seeya'
     TauntSound(15)=Sound'TauntPack.FJ_that_had_to_hurt'
     TauntSound(16)=Sound'TauntPack.FJ_useless'
     TauntSound(17)=Sound'TauntPack.FJ_you_play_like_a_girl'
     TauntSound(18)=Sound'TauntPack.FJ_youbedead'
     TauntSound(19)=Sound'TauntPack.FJ_youlikethat'
     TauntSound(20)=Sound'TauntPack.FJ_youwhore'
     TauntSound(21)=Sound'TauntPack.fj_life_is_pain_get_over_it'
     TauntSound(22)=Sound'TauntPack.fj_right_between_the_eyes'
     TauntSound(23)=Sound'TauntPack.fj_tag_em_and_bag_em'
     TauntSound(24)=Sound'TauntPack.fj_that_was_nasty'
     TauntSound(25)=Sound'TauntPack.fj_you_bleed_better_than_you_shoot'
     TauntSound(26)=Sound'TauntPack.fj_you_suck'
     TauntSound(27)=Sound'TauntPack.FJ_blowme'
     TauntString(21)="Life Is Pain, Get Over It"
     TauntString(22)="Right Between The Eyes"
     TauntString(23)="Tag 'Em And Bag 'Em"
     TauntString(24)="That Was Nasty"
     TauntString(25)="You Bleed Better Than You Shoot"
     TauntString(26)="You Suck"
     TauntString(27)="Lick me"
     numTaunts=28
     MatureTaunt(27)=1
     OrderSound(0)=Sound'TauntPack.fj_defend_the_base'
     OrderSound(1)=Sound'TauntPack.FJ_holdthisposition'
     OrderSound(2)=Sound'TauntPack.fj_attack_their_base'
     OrderSound(3)=Sound'TauntPack.fj_cover_me'
     OrderSound(4)=Sound'TauntPack.FJ_searchanddestroy'
     OrderSound(10)=Sound'TauntPack.FJ_take_their_flag'
     OrderSound(11)=Sound'TauntPack.fj_defend_the_flag'
     OrderSound(12)=Sound'TauntPack.FJ_attackalpha'
     OrderSound(13)=Sound'TauntPack.FJ_attackbravo'
     OrderSound(14)=Sound'TauntPack.FJ_gettheball'
     OtherSound(0)=Sound'TauntPack.fj_base_is_undefended'
     OtherSound(1)=Sound'TauntPack.fj_get_our_flag_back'
     OtherSound(2)=Sound'TauntPack.FJ_igottheflag'
     OtherSound(3)=Sound'TauntPack.fj_ive_got_your_back'
     OtherSound(4)=Sound'TauntPack.fj_im_hit'
     OtherSound(5)=Sound'TauntPack.fj_man_down'
     OtherSound(6)=Sound'TauntPack.fj_im_all_alone_here'
     OtherSound(7)=Sound'TauntPack.fj_negative'
     OtherSound(8)=Sound'TauntPack.fj_got_it'
     OtherSound(9)=Sound'TauntPack.fj_in_position'
     OtherSound(10)=Sound'TauntPack.fj_im_going_in'
     OtherSound(11)=Sound'TauntPack.fj_area_secure'
     OtherSound(12)=Sound'TauntPack.fj_enemy_flag_carrier_is_here'
     OtherSound(13)=Sound'TauntPack.fj_i_need_backup'
     OtherSound(14)=Sound'TauntPack.fj_incoming'
     OtherSound(15)=Sound'TauntPack.fj_ball_carrier_is_here'
     OtherSound(16)=Sound'TauntPack.fj_point_alpha_secure'
     OtherSound(17)=Sound'TauntPack.fj_point_bravo_secure'
     OtherSound(18)=Sound'TauntPack.FJ_attackalpha'
     OtherSound(19)=Sound'TauntPack.FJ_attackbravo'
     OtherSound(20)=Sound'TauntPack.fj_the_base_is_under_attack'
     OtherSound(21)=Sound'TauntPack.fj_were_being_overrun'
     OtherSound(22)=Sound'TauntPack.fj_under_heavy_attack'
     OtherSound(23)=Sound'TauntPack.FJ_defend_point_alpha'
     OtherSound(24)=Sound'TauntPack.FJ_defend_point_bravo'
     OtherSound(25)=Sound'TauntPack.FJ_gettheball'
     OtherSound(26)=Sound'TauntPack.fj_im_on_defense'
     OtherSound(27)=Sound'TauntPack.fj_im_on_offense'
     OtherSound(28)=Sound'TauntPack.fj_take_point_alpha'
     OtherSound(29)=Sound'TauntPack.fj_take_point_bravo'
     OtherSound(30)=Sound'TauntPack.FJ_medic'
     OtherSound(31)=Sound'TauntPack.FJ_nice'
     OtherSound(32)=Sound'TauntPack.fj_cant_feel_my_legs'
     OtherSound(33)=Sound'TauntPack.fj_nice_shot'
     OtherString(32)="I Can't Feel My Legs"
     OtherString(33)="Nice Shot"
     DeathPhrases(0)=Sound'TauntPack.FJ_medic'
     DeathPhrases(1)=Sound'TauntPack.FJ_nice'
     DeathPhrases(2)=Sound'TauntPack.fj_cant_feel_my_legs'
     DeathPhrases(3)=Sound'TauntPack.fj_nice_shot'
     NumDeathPhrases=4
     VoicePackName="Female Juggernaut"
}

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Creation time: Wed 7/2/2007 19:16:03.468 - Created with UnCodeX