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Begin Object Class=SpriteEmitter Name=SpriteEmitter7
UseDirectionAs=PTDU_Up
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
UseVelocityScale=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=250,G=128,R=200))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=250,G=128,R=200))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=50
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SphereRadiusRange=(Min=300.000000,Max=500.000000)
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SizeScale(0)=(RelativeSize=2.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=5.000000,Max=5.000000))
ScaleSizeByVelocityMultiplier=(X=0.020000,Y=0.020000,Z=0.020000)
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Weapons.HardSpot'
LifetimeRange=(Min=1.600000,Max=1.600000)
InitialDelayRange=(Min=0.200000,Max=0.200000)
StartVelocityRadialRange=(Min=1200.000000,Max=1200.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
VelocityScale(0)=(RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
VelocityScale(1)=(RelativeTime=0.500000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
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End Object
Emitters(0)=SpriteEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=3
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.500000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Energy.AirBlastP'
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(1)=SpriteEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
RespawnDeadParticles=False
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UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
MaxParticles=1
SizeScale(1)=(RelativeTime=0.750000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.500000)
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Energy.PurpleSwell'
LifetimeRange=(Min=1.500000,Max=1.500000)
InitialDelayRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(2)=SpriteEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=40
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=100.000000,Max=100.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
InitialParticlesPerSecond=300.000000
Texture=Texture'ExplosionTex.Framed.exp2_framesP'
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TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=1.500000,Max=1.500000)
StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
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Emitters(3)=SpriteEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.SpriteEmitter2'
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SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
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StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=500.000000,Max=500.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=200.000000,Max=200.000000))
InitialParticlesPerSecond=300.000000
Texture=Texture'ExplosionTex.Framed.exp2_framesP'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=1.700000,Max=1.700000)
StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(4)=SpriteEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
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SpinParticles=True
UseSizeScale=True
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UniformSize=True
AutomaticInitialSpawning=False
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MaxParticles=60
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=1000.000000,Max=1000.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=300.000000
Texture=Texture'ExplosionTex.Framed.exp2_framesP'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=1.900000,Max=1.900000)
StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
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Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'AW-2004Particles.Weapons.PlasmaSphere'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.500000
MaxParticles=1
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Min=1.000000),Z=(Min=1.000000))
SizeScale(0)=(RelativeSize=4.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=25.000000)
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=0.750000,Max=0.750000)
InitialDelayRange=(Min=1.700000,Max=1.700000)
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Emitters(6)=MeshEmitter'UT2k4AssaultFull.FX_Turret_IonCannon_BeamExplosion.MeshEmitter0'
AutoDestroy=True
bNoDelete=False
AmbientGlow=254
bDirectional=True
}
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