- Extends
- SentinelController
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Controller
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+-- Engine.AIController
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+-- UnrealGame.TurretController
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+-- UnrealGame.SentinelController
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+-- UT2k4Assault.ASSentinelController
Direct Known Subclasses:
DruidSentinelController
var float StartSearchTime;
function AnimEnded ( )
function AnimEnded ( )
function AnimEnded ( )
function Awake ( )
function Awake ( )
function BeginState ( )
function float GetScanDelay ( )
function float GetWaitForTargetTime ( )
function GoToSleep ( )
function GoToSleep ( )
function bool IsSpawnCampProtecting ( )
function Possess (
Pawn aPawn )
function ScanRotation ( )
event SeePlayer (
Pawn SeenPlayer )
event SeePlayer (
Pawn SeenPlayer )
event SeePlayer (
Pawn SeenPlayer )
Creation time: Wed 7/2/2007 19:15:51.140 - Created with
UnCodeX