defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseColorScale=True
FadeOut=True
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,A=255))
FadeOutStartTime=1.500000
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=5.000000,Max=5.000000)
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=5.000000
Texture=Texture'EpicParticles.Flares.Sharpstreaks2'
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(Z=(Min=-15.000000,Max=-15.000000))
End Object
Emitters(0)=SpriteEmitter'UT2004RPG.FlightEffect.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,A=255))
FadeOutStartTime=1.500000
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=5.000000,Max=5.000000)
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=5.000000
Texture=Texture'EpicParticles.Flares.Sharpstreaks2'
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(Z=(Min=-15.000000,Max=-15.000000))
End Object
Emitters(1)=SpriteEmitter'UT2004RPG.FlightEffect.SpriteEmitter1'
AutoDestroy=True
bNoDelete=False
bTrailerSameRotation=True
bReplicateInstigator=True
bReplicateMovement=False
Physics=PHYS_Trailer
RemoteRole=ROLE_SimulatedProxy
bBlockZeroExtentTraces=False
bBlockNonZeroExtentTraces=False
bNetNotify=True
}
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