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UT2004RPG.AbilityRegen

Extends
RPGAbility
Modifiers
abstract

Core.Object
|   
+-- UT2004RPG.RPGAbility
   |   
   +-- UT2004RPG.AbilityRegen

Direct Known Subclasses:

DruidRegen

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
Inherited Variables from UT2004RPG.RPGAbility
AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionint Cost (RPGPlayerDataObject Data, int CurrentLevel)
function ModifyPawn (Pawn Other, int AbilityLevel)
Inherited Functions from UT2004RPG.RPGAbility
AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Functions Detail

Cost Source code

static simulated function int Cost ( RPGPlayerDataObject Data, int CurrentLevel )

ModifyPawn Source code

static simulated function ModifyPawn ( Pawn Other, int AbilityLevel )


Defaultproperties

defaultproperties
{
    AbilityName="Regeneration"
    Description="Heals 1 health per second per level. Does not heal past starting health amount. You must have a Health Bonus stat equal to 30 times the ability level you wish to have before you can purchase it. (Max Level: 5)"
    StartingCost=15
    CostAddPerLevel=5
    MaxLevel=5
}

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Creation time: Wed 7/2/2007 19:15:48.078 - Created with UnCodeX