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SkaarjPack.EliteKrall

Extends
Krall

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- SkaarjPack.Monster
               |   
               +-- SkaarjPack.Krall
                  |   
                  +-- SkaarjPack.EliteKrall

Variables Summary
Inherited Variables from SkaarjPack.Krall
bAttackSuccess, bLegless, bSuperAggressive, MeleeAttack[5]
Inherited Variables from SkaarjPack.Monster
AmmunitionClass, bAlwaysStrafe, bBoss, bCanDodge, bMeleeFighter, bShotAnim, bTryToWalk, bVictoryNext, ChallengeSound[4], DeathSound[4], DodgeSkillAdjust, FireSound, HitSound[4], MyAmmo, SavedFireProperties, ScoringValue

Functions Summary
event PostBeginPlay ()
Inherited Functions from SkaarjPack.Krall
GetFireStart, PlayDying, PlayTakeHit, PlayVictory, PostBeginPlay, RangedAttack, SetAnimAction, SpawnShot, StrikeDamageTarget, ThrowDamageTarget, ThrowTarget
Inherited Functions from SkaarjPack.Monster
AnimEnd, AssignInitialPose, CanAttack, CreateGib, Destroyed, Fire, FireProjectile, ForceDefaultCharacter, GetDamageRadius, GetFireStart, HasRangedAttack, IsHeadShot, IsPlayerPawn, Landed, LandThump, MeleeDamageTarget, PlayChallengeSound, PlayDying, PlayDyingSound, PlayTakeHit, PlayVictory, PlayVictoryAnimation, PostBeginPlay, PreferMelee, ProcessHitFX, RangedAttack, RangedAttackTime, RecommendSplashDamage, SameSpeciesAs, SetAnimAction, SetMovementPhysics, SpawnGiblet, SplashDamage, StartDeRes, StopFiring, Timer, TurnOff


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( )


Defaultproperties

defaultproperties
{
     ScoringValue=3
     Skins(0)=FinalBlend'SkaarjPackSkins.Skins.ekrall'
     Skins(1)=FinalBlend'SkaarjPackSkins.Skins.ekrall'
}

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Creation time: Wed 7/2/2007 19:15:57.843 - Created with UnCodeX