defaultproperties
{
WheelSoftness=0.100000
WheelPenScale=1.200000
WheelPenOffset=0.010000
WheelRestitution=0.100000
WheelInertia=0.100000
WheelLongFrictionFunc=(Points=(,(InVal=100.000000,OutVal=1.000000),(InVal=200.000000,OutVal=0.900000),(InVal=10000000000.000000,OutVal=0.900000)))
WheelLongSlip=0.001000
WheelLatSlipFunc=(Points=(,(InVal=30.000000,OutVal=0.010000),(InVal=45.000000),(InVal=10000000000.000000)))
WheelLongFrictionScale=2.000000
WheelLatFrictionScale=1.500000
WheelHandbrakeSlip=0.010000
WheelHandbrakeFriction=0.100000
WheelSuspensionTravel=45.000000
WheelSuspensionOffset=-12.000000
WheelSuspensionMaxRenderTravel=45.000000
FTScale=0.020000
ChassisTorqueScale=0.200000
MinBrakeFriction=4.000000
MaxSteerAngleCurve=(Points=((OutVal=35.000000),(InVal=450.000000,OutVal=35.000000),(InVal=550.000000,OutVal=11.000000),(InVal=1000000000.000000,OutVal=11.000000)))
TorqueCurve=(Points=((OutVal=27.000000),(InVal=200.000000,OutVal=30.000000),(InVal=1500.000000,OutVal=33.000000),(InVal=2800.000000)))
GearRatios(0)=-0.500000
GearRatios(1)=0.400000
GearRatios(2)=0.650000
GearRatios(3)=0.850000
GearRatios(4)=1.100000
TransRatio=0.030000
ChangeUpPoint=2000.000000
ChangeDownPoint=1000.000000
LSDFactor=1.000000
EngineBrakeFactor=0.000100
EngineBrakeRPMScale=0.100000
MaxBrakeTorque=20.000000
SteerSpeed=80.000000
TurnDamping=35.000000
StopThreshold=100.000000
HandbrakeThresh=200.000000
EngineInertia=0.100000
IdleRPM=500.000000
EngineRPMSoundRange=9000.000000
SteerBoneName="SteeringWheel"
SteerBoneAxis=AXIS_Z
SteerBoneMaxAngle=90.000000
RevMeterScale=4000.000000
bAllowBigWheels=True
AirPitchDamping=25.000000
DriverWeapons(0)=(WeaponClass=Class'OnslaughtBP.ONSShockTankCannon',WeaponBone="CannonAttach")
RedSkin=Texture'ONSBPTextures.Skins.PaladinTan'
BlueSkin=Texture'ONSBPTextures.Skins.PaladinGreen'
IdleSound=Sound'ONSBPSounds.ShockTank.EngineCruise'
StartUpSound=Sound'ONSBPSounds.ShockTank.EngineRampUp'
ShutDownSound=Sound'ONSBPSounds.ShockTank.EngineRampDown'
StartUpForce="RVStartUp"
DestroyedVehicleMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.DestroyedPaladin'
DestructionEffectClass=Class'Onslaught.ONSSmallVehicleExplosionEffect'
DisintegrationEffectClass=Class'OnslaughtBP.ONSShockTankDeathExp'
DisintegrationHealth=-25.000000
DestructionLinearMomentum=(Min=200000.000000,Max=300000.000000)
DestructionAngularMomentum=(Min=100.000000,Max=150.000000)
DamagedEffectOffset=(X=60.000000,Y=10.000000,Z=10.000000)
ImpactDamageMult=0.001000
Begin Object Class=SVehicleWheel Name=RWheel1
bPoweredWheel=True
SteerType=VST_Steered
BoneName="8WheelerWheel01"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Right1"
SupportBoneAxis=AXIS_X
End Object
Wheels(0)=SVehicleWheel'OnslaughtBP.ONSShockTank.RWheel1'
Begin Object Class=SVehicleWheel Name=RWheel2
bPoweredWheel=True
BoneName="8WheelerWheel03"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Right2"
SupportBoneAxis=AXIS_X
End Object
Wheels(1)=SVehicleWheel'OnslaughtBP.ONSShockTank.RWheel2'
Begin Object Class=SVehicleWheel Name=RWheel3
bPoweredWheel=True
BoneName="8WheelerWheel05"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Right3"
SupportBoneAxis=AXIS_X
End Object
Wheels(2)=SVehicleWheel'OnslaughtBP.ONSShockTank.RWheel3'
Begin Object Class=SVehicleWheel Name=RWheel4
bPoweredWheel=True
SteerType=VST_Inverted
BoneName="8WheelerWheel07"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Right4"
SupportBoneAxis=AXIS_X
End Object
Wheels(3)=SVehicleWheel'OnslaughtBP.ONSShockTank.RWheel4'
Begin Object Class=SVehicleWheel Name=LWheel1
bPoweredWheel=True
SteerType=VST_Steered
BoneName="8WheelerWheel02"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Left1"
SupportBoneAxis=AXIS_X
End Object
Wheels(4)=SVehicleWheel'OnslaughtBP.ONSShockTank.LWheel1'
Begin Object Class=SVehicleWheel Name=LWheel2
bPoweredWheel=True
BoneName="8WheelerWheel04"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Left2"
SupportBoneAxis=AXIS_X
End Object
Wheels(5)=SVehicleWheel'OnslaughtBP.ONSShockTank.LWheel2'
Begin Object Class=SVehicleWheel Name=LWheel3
bPoweredWheel=True
BoneName="8WheelerWheel06"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Left3"
SupportBoneAxis=AXIS_X
End Object
Wheels(6)=SVehicleWheel'OnslaughtBP.ONSShockTank.LWheel3'
Begin Object Class=SVehicleWheel Name=LWheel4
bPoweredWheel=True
SteerType=VST_Inverted
BoneName="8WheelerWheel08"
BoneRollAxis=AXIS_Y
BoneOffset=(Y=7.000000)
WheelRadius=44.000000
SupportBoneName="Suspension_Left4"
SupportBoneAxis=AXIS_X
End Object
Wheels(7)=SVehicleWheel'OnslaughtBP.ONSShockTank.LWheel4'
VehicleMass=6.000000
FlipTorque=400.000000
bDrawMeshInFP=True
bSeparateTurretFocus=True
bDriverHoldsFlag=False
ExitPositions(0)=(Y=-265.000000,Z=100.000000)
ExitPositions(1)=(Y=265.000000,Z=100.000000)
ExitPositions(2)=(Y=-265.000000,Z=-100.000000)
ExitPositions(3)=(Y=265.000000,Z=-100.000000)
EntryRadius=300.000000
FPCamPos=(X=-45.000000,Z=250.000000)
FPCamViewOffset=(X=-30.000000)
TPCamDistance=375.000000
CenterSpringForce="SpringONSSRV"
TPCamLookat=(X=0.000000,Z=0.000000)
TPCamWorldOffset=(Z=375.000000)
MomentumMult=0.800000
DriverDamageMult=0.010000
VehiclePositionString="in a Paladin"
VehicleNameString="Paladin"
RanOverDamageType=Class'Onslaught.DamTypeRVRoadkill'
CrushedDamageType=Class'Onslaught.DamTypeRVPancake'
MaxDesireability=0.600000
ObjectiveGetOutDist=1500.000000
FlagBone="CannonAttach"
FlagOffset=(Z=50.000000)
FlagRotation=(Yaw=32768)
HornSounds(0)=Sound'ONSBPSounds.ShockTank.PaladinHorn'
HornSounds(1)=Sound'ONSVehicleSounds-S.Horns.Dixie_Horn'
GroundSpeed=940.000000
HealthMax=800.000000
Health=800
AmbientSoundScaling=2.000000
bReplicateAnimations=True
Mesh=SkeletalMesh'ONSBPAnimations.ShockTankMesh'
CollisionRadius=260.000000
CollisionHeight=40.000000
Begin Object Class=KarmaParamsRBFull Name=KParams0
KInertiaTensor(0)=1.000000
KInertiaTensor(3)=3.000000
KInertiaTensor(5)=3.000000
KCOMOffset=(X=-0.250000,Z=-1.350000)
KLinearDamping=0.050000
KAngularDamping=0.050000
KStartEnabled=True
bKNonSphericalInertia=True
bHighDetailOnly=False
bClientOnly=False
bKDoubleTickRate=True
bDestroyOnWorldPenetrate=True
bDoSafetime=True
KFriction=0.500000
KImpactThreshold=700.000000
End Object
KParams=KarmaParamsRBFull'OnslaughtBP.ONSShockTank.KParams0'
}
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