defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter20
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(A=255))
ColorScale(1)=(RelativeTime=0.400000,Color=(A=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=6
DetailMode=DM_High
StartLocationRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-64.000000,Max=64.000000))
AddLocationFromOtherEmitter=1
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'ExplosionTex.Framed.SmokeReOrdered'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.600000,Max=0.800000)
InitialDelayRange=(Min=0.100000,Max=0.100000)
AddVelocityFromOtherEmitter=1
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter20'
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=20
StartLocationRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-32.000000,Max=32.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
InitialParticlesPerSecond=100.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRadialRange=(Min=-50.000000,Max=-100.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter15'
Begin Object Class=MeshEmitter Name=MeshEmitter17
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.RVgun'
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-600.000000)
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-64.000000,Z=48.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Y=0.000000)
SpinsPerSecondRange=(Y=(Min=1.000000,Max=2.000000))
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRange=(X=(Min=-100.000000,Max=-200.000000),Z=(Min=500.000000,Max=800.000000))
End Object
Emitters(2)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter17'
Begin Object Class=MeshEmitter Name=MeshEmitter18
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.RVrail'
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=-20.000000,Z=16.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(Y=(Max=0.100000),Z=(Min=1.000000,Max=2.000000))
InitialParticlesPerSecond=5000.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(Y=(Min=-300.000000,Max=-400.000000),Z=(Min=400.000000,Max=500.000000))
End Object
Emitters(3)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter18'
Begin Object Class=MeshEmitter Name=MeshEmitter21
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.RVrail'
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=20.000000,Z=16.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=0.000000)
SpinsPerSecondRange=(Y=(Max=0.100000),Z=(Min=1.000000,Max=2.000000))
StartSizeRange=(X=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=5000.000000
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End Object
Emitters(4)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter21'
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SpinParticles=True
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UniformSize=True
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ColorScale(0)=(Color=(A=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=5
DetailMode=DM_SuperHigh
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StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
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InitialParticlesPerSecond=6.500000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(5)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter28'
Begin Object Class=MeshEmitter Name=MeshEmitter22
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.Rvtire'
UseMeshBlendMode=False
UseParticleColor=True
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SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
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DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
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StartLocationOffset=(X=80.000000,Y=64.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
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StartVelocityRange=(X=(Min=300.000000,Max=500.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=100.000000,Max=100.000000))
End Object
Emitters(6)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter22'
Begin Object Class=SpriteEmitter Name=SpriteEmitter30
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SpinParticles=True
UseSizeScale=True
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UniformSize=True
AutomaticInitialSpawning=False
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AddLocationFromOtherEmitter=8
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
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Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(7)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter30'
Begin Object Class=MeshEmitter Name=MeshEmitter23
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.Rvtire'
UseMeshBlendMode=False
UseParticleColor=True
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UseColorScale=True
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SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
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StartLocationOffset=(X=80.000000,Y=-64.000000,Z=-32.000000)
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SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
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End Object
Emitters(8)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter31
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
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MaxParticles=5
DetailMode=DM_SuperHigh
AddLocationFromOtherEmitter=10
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=40.000000,Max=60.000000))
InitialParticlesPerSecond=6.500000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(9)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter31'
Begin Object Class=MeshEmitter Name=MeshEmitter24
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.Rvtire'
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UseColorScale=True
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SpinParticles=True
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Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
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DetailMode=DM_High
StartLocationOffset=(X=-80.000000,Y=64.000000,Z=-32.000000)
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SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
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StartVelocityRange=(X=(Min=-300.000000,Max=-400.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=50.000000,Max=100.000000))
End Object
Emitters(10)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter24'
Begin Object Class=SpriteEmitter Name=SpriteEmitter32
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
DetailMode=DM_SuperHigh
AddLocationFromOtherEmitter=12
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
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StartSizeRange=(X=(Min=40.000000,Max=60.000000))
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Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(11)=SpriteEmitter'Onslaught.ONSVehDeathRV.SpriteEmitter32'
Begin Object Class=MeshEmitter Name=MeshEmitter25
StaticMesh=StaticMesh'ONSDeadVehicles-SM.RVexploded.Rvtire'
UseMeshBlendMode=False
UseParticleColor=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
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MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-80.000000,Y=-64.000000,Z=-32.000000)
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SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
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StartVelocityRange=(X=(Min=-200.000000,Max=-300.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
End Object
Emitters(12)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter25'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2'
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-400.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(13)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1'
RenderTwoSided=True
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(14)=MeshEmitter'Onslaught.ONSVehDeathRV.MeshEmitter6'
AutoDestroy=True
bNoDelete=False
}
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