defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseCollision=True
UseMaxCollisions=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
MaxCollisions=(Min=6.000000,Max=6.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=3.500000
MaxParticles=20
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-4.000000,Max=4.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=10.000000,Max=30.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EmitterTextures.MultiFrame.rockchunks02'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Max=6.000000)
StartVelocityRange=(X=(Min=-1000.000000,Max=1000.000000),Y=(Min=-1000.000000,Max=1000.000000),Z=(Min=200.000000,Max=1800.000000))
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseDirectionAs=PTDU_Up
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
FadeOutStartTime=0.100000
FadeInEndTime=0.100000
MaxParticles=80
DetailMode=DM_High
AddLocationFromOtherEmitter=0
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Min=4.000000,Max=8.000000))
ScaleSizeByVelocityMultiplier=(X=0.150000,Y=0.150000,Z=0.150000)
InitialParticlesPerSecond=150.000000
DrawStyle=PTDS_Darken
Texture=Texture'EpicParticles.Smoke.SparkCloud_01aw'
LifetimeRange=(Min=3.000000,Max=1.000000)
InitialDelayRange=(Min=0.250000,Max=0.250000)
VelocityLossRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000),Z=(Min=0.900000,Max=0.900000))
AddVelocityFromOtherEmitter=0
AddVelocityMultiplierRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-600.000000)
FadeOutStartTime=3.500000
MaxParticles=75
DetailMode=DM_High
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=-4.000000,Max=4.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Min=2.000000,Max=25.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EmitterTextures.MultiFrame.rockchunks02'
TextureUSubdivisions=4
TextureVSubdivisions=4
StartVelocityRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-400.000000,Max=400.000000),Z=(Min=100.000000,Max=1600.000000))
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=155,G=180,R=205,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
FadeOutStartTime=1.000000
FadeInEndTime=0.100000
CoordinateSystem=PTCS_Relative
MaxParticles=4
StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000))
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000))
AlphaRef=4
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=2.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=50.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'BenTex01.textures.SmokePuff01'
LifetimeRange=(Min=1.500000)
InitialDelayRange=(Max=0.100000)
StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000))
StartVelocityRadialRange=(Min=100.000000,Max=200.000000)
VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000))
RotateVelocityLossRange=True
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(3)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter3'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-10.000000)
ColorScale(0)=(Color=(B=155,G=180,R=205,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
FadeOutStartTime=1.000000
FadeInEndTime=0.100000
CoordinateSystem=PTCS_Relative
MaxParticles=5
StartLocationRange=(Z=(Min=-32.000000,Max=128.000000))
AlphaRef=4
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Min=30.000000,Max=60.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'BenTex01.textures.SmokePuff01'
LifetimeRange=(Min=1.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=50.000000,Max=1400.000000))
VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000))
RotateVelocityLossRange=True
End Object
Emitters(4)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=213,G=238,R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=193,G=224,R=255))
FadeOutStartTime=0.100000
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationRange=(X=(Min=-64.000000,Max=64.000000),Y=(Min=-64.000000,Max=64.000000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=75.000000,Max=150.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Explosions.Fire.Part_explode2'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.250000,Max=0.500000)
End Object
Emitters(5)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter10'
Begin Object Class=SpriteEmitter Name=SpriteEmitter265
UseDirectionAs=PTDU_Right
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
Acceleration=(Z=-400.000000)
ColorScale(0)=(Color=(B=179,G=236,R=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=20,G=97,R=167))
FadeOutStartTime=0.500000
FadeInEndTime=0.100000
MaxParticles=20
DetailMode=DM_SuperHigh
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=4.000000,Max=10.000000))
ScaleSizeByVelocityMultiplier=(X=0.006000)
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.HardSpot'
LifetimeRange=(Min=0.750000,Max=1.250000)
StartVelocityRange=(X=(Min=-1200.000000,Max=1200.000000),Y=(Min=-1200.000000,Max=1200.000000),Z=(Min=400.000000,Max=1400.000000))
End Object
Emitters(6)=SpriteEmitter'Onslaught.ONSTankHitRockEffect.SpriteEmitter265'
AutoDestroy=True
bNoDelete=False
}
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