defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(1)=(RelativeTime=0.250000,Color=(B=192,G=96))
ColorScale(2)=(RelativeTime=0.750000,Color=(B=192,G=96))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=2
StartLocationOffset=(X=-2.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=60.000000,Max=120.000000))
InitialParticlesPerSecond=500.000000
Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.200000,Max=0.200000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSPlasmaHitBlue.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=128))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=128))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.800000
MaxParticles=1
StartLocationOffset=(X=-2.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=250.000000))
InitialParticlesPerSecond=500.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=0.200000,Max=0.200000)
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSPlasmaHitBlue.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-500.000000)
ColorScale(0)=(Color=(B=255,G=255))
ColorScale(1)=(RelativeTime=0.600000,Color=(B=255,G=128))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=45
DetailMode=DM_High
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(Y=(Max=65536.000000),Z=(Min=8.000000,Max=16.000000))
UseRotationFrom=PTRS_Actor
RotationOffset=(Yaw=16384)
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=5.000000,Max=15.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2'
LifetimeRange=(Min=0.500000,Max=1.000000)
StartVelocityRange=(Y=(Min=50.000000,Max=150.000000))
StartVelocityRadialRange=(Min=-100.000000,Max=-200.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSPlasmaHitBlue.SpriteEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
UseDirectionAs=PTDU_Scale
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=128))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=64))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(X=-4.000000)
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(3)=SpriteEmitter'Onslaught.ONSPlasmaHitBlue.SpriteEmitter7'
AutoDestroy=True
bNoDelete=False
}
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