defaultproperties
{
Begin Object Class=BeamEmitter Name=BeamEmitter0
BeamDistanceRange=(Min=512.000000,Max=512.000000)
DetermineEndPointBy=PTEP_OffsetAsAbsolute
RotatingSheets=3
LowFrequencyPoints=2
HighFrequencyPoints=2
BranchProbability=(Max=1.000000)
BranchSpawnAmountRange=(Max=2.000000)
UseColorScale=True
RespawnDeadParticles=False
AlphaTest=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=192,G=192,R=192))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=128,G=255,R=128))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(Y=-12.000000)
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=60.000000,Max=60.000000),Y=(Min=60.000000,Max=60.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Energy.BeamBolt1a'
LifetimeRange=(Min=0.450000,Max=0.450000)
End Object
Emitters(0)=BeamEmitter'Onslaught.ONSChargeBeamEffect.BeamEmitter0'
Begin Object Class=BeamEmitter Name=BeamEmitter1
BeamDistanceRange=(Min=512.000000,Max=512.000000)
DetermineEndPointBy=PTEP_OffsetAsAbsolute
RotatingSheets=3
LowFrequencyPoints=2
HighFrequencyPoints=2
BranchProbability=(Max=1.000000)
BranchSpawnAmountRange=(Max=2.000000)
UseColorScale=True
RespawnDeadParticles=False
AlphaTest=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=64,G=64,R=64))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=192,G=192,R=128))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.400000
MaxParticles=1
StartLocationOffset=(Y=-12.000000)
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=60.000000,Max=60.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'EpicParticles.Flares.SoftFlare'
LifetimeRange=(Min=0.600000,Max=0.600000)
End Object
Emitters(1)=BeamEmitter'Onslaught.ONSChargeBeamEffect.BeamEmitter1'
Begin Object Class=BeamEmitter Name=BeamEmitter2
BeamDistanceRange=(Min=512.000000,Max=512.000000)
DetermineEndPointBy=PTEP_OffsetAsAbsolute
RotatingSheets=3
LowFrequencyPoints=2
HighFrequencyPoints=2
BranchProbability=(Max=1.000000)
BranchSpawnAmountRange=(Max=2.000000)
UseColorScale=True
RespawnDeadParticles=False
AlphaTest=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=192,G=192,R=192))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=128,G=255,R=128))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(Y=12.000000)
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=60.000000,Max=60.000000),Y=(Min=60.000000,Max=60.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Energy.BeamBolt1a'
LifetimeRange=(Min=0.450000,Max=0.450000)
End Object
Emitters(2)=BeamEmitter'Onslaught.ONSChargeBeamEffect.BeamEmitter2'
Begin Object Class=BeamEmitter Name=BeamEmitter3
BeamDistanceRange=(Min=512.000000,Max=512.000000)
DetermineEndPointBy=PTEP_OffsetAsAbsolute
RotatingSheets=3
LowFrequencyPoints=2
HighFrequencyPoints=2
BranchProbability=(Max=1.000000)
BranchSpawnAmountRange=(Max=2.000000)
UseColorScale=True
RespawnDeadParticles=False
AlphaTest=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=64,G=64,R=64))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=192,G=192,R=128))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.400000
MaxParticles=1
StartLocationOffset=(Y=12.000000)
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=60.000000,Max=60.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'EpicParticles.Flares.SoftFlare'
LifetimeRange=(Min=0.600000,Max=0.600000)
End Object
Emitters(3)=BeamEmitter'Onslaught.ONSChargeBeamEffect.BeamEmitter3'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
bNetInitialRotation=True
RemoteRole=ROLE_SimulatedProxy
}
|