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Onslaught.DamTypeONSRVBlade

Extends
VehicleDamageType

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.VehicleDamageType
         |   
         +-- Onslaught.DamTypeONSRVBlade

Variables Summary
Inherited Variables from UnrealGame.VehicleDamageType
VehicleClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Defaultproperties

defaultproperties
{
     VehicleClass=Class'Onslaught.ONSRV'
     DeathString="%o was cut down."
     FemaleSuicide="%o was cut down."
     MaleSuicide="%o was cut down."
     bArmorStops=False
}

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Creation time: Wed 7/2/2007 19:15:54.671 - Created with UnCodeX