IpDrv.UdpGameSpyUplink
- Extends
- UdpLink
- Modifiers
- config
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.InternetInfo
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+-- IpDrv.InternetLink
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+-- IpDrv.UdpLink
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+-- IpDrv.UdpGameSpyUplink
Functions Summary |
| | Halt ()
|
| bool | ParseNextQuery (string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket)
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| string | ParseQuery (IpAddr Addr, coerce string QueryStr, int QueryNum, out int PacketNum)
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| | PreBeginPlay ()
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| | ReceivedText (IpAddr Addr, string Text)
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| | Resolved (IpAddr Addr)
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| | ResolveFailed ()
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| | Resume ()
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| bool | SendQueryPacket (IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket)
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| | Timer ()
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Inherited Functions from IpDrv.InternetLink |
GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr |
var int CurrentQueryNum;
var string HeartbeatMessage;
var IpAddr MasterServerIpAddr;
UdpGameSpyUplink
function Halt ( )
function bool ParseNextQuery ( string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket )
function string ParseQuery (
IpAddr Addr,
coerce string QueryStr,
int QueryNum,
out int PacketNum )
function PreBeginPlay ( )
event ReceivedText (
IpAddr Addr,
string Text )
function Resolved (
IpAddr Addr )
function ResolveFailed ( )
function Resume ( )
function bool SendQueryPacket (
IpAddr Addr,
coerce string SendString,
int QueryNum,
int PacketNum,
string FinalPacket )
function Timer ( )
defaultproperties
{
UpdateMinutes=1
MasterServerPort=27900
TargetQueryName="MasterUplink"
}
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Creation time: Wed 7/2/2007 19:16:21.171 - Created with
UnCodeX